GTX is a graphic mod developed for Doom3 and Quake4 that enhance the game experience with
new graphic effects never seen before in the game. This is the profile page of GTX for Quake 4. 

GTX is projected to run on the standard (vanilla) campaign of Quake4 and on custom SP/MP maps, also, it doesn't use a custom interaction.vfp so you can combine GTX with other graphic mod like the Parallax mapping mod or the Brilliant highlights mod (both not included into GTX) or others.

There are two main editions of GTX, GTX for Doom3 (G T X D3) and GTX for Quake4 (G T X Q4),  I'm looking for a Linux and/or Mac OS X source code compiler, if you are interested in it send me an email ;)

 

Features of GTX Q4:

  • Reflection on all weapons (inview & world);
  • Reflection on all marines (only SP);
  • Reflection on the hands of the player (SP & MP);
  • Reflection on all stroggs (also on bosses and special enemies);
  • Reflection on the hovertank and the walker (hovertank world and inview, walker inview only);
  • Bloom shader (v. 1.4);
  • Flashlight "powerup" (cast any object's shadow);
  • GTX graphic settings menu in options menu (NEW: only in the v1.0.5 update)
Image RSS Feed Latest Screens
GTX Q4 1.0 GTX Q4 1.0 GTX Q4 1.0
Blog RSS Feed Report abuse Latest News: GTX Q4 and GTX D3 will have separated profile on moddb

0 comments by Gyppi on Nov 11th, 2007 digg this super bookmark


From now on GTX Q4 and GTX D3 will have separated profile here on Moddb.com. The new profile page for GTX D3 is located here: Moddb.com I'll update there any screenshots and downloads of GTX for Doom3 leaving here only pics and files of GTX for Quake 4.

Also, this page (GTX Q4 profile page) will change its url from the actual Moddb.com to Moddb.com in a couple of week.

An update to the official mod website is also scheduled for the end of the year.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Patch: GTX Q4 1.0.1 to 1.0.5 for Windows

Patch: GTX Q4 1.0.1 to 1.0.5 for Windows

Aug 10, 2007 Patch 0 comments

Patch for update GTX Q4 from version 1.0.1 to 1.0.5, only for Windows's Quake 4 version: 1.4.2

GTX Q4 1.0.5 for Windows's Quake 4 v1.4.2

GTX Q4 1.0.5 for Windows's Quake 4 v1.4.2

Aug 10, 2007 Full Version 0 comments

GTX Q4 is a graphic mod developed for Quake4 that enhance the game experience with new graphic effects never seen before in the game..

Patch: GTX Q4 1.0.0 to 1.0.1 for Windows

Patch: GTX Q4 1.0.0 to 1.0.1 for Windows

Oct 12, 2006 Patch 0 comments

Patch for update GTX Q4 from version 1.0.0 to 1.0.1, only for Windows's Quake 4 version: 1.3

GTX Q4 1.0.1 for Windows's Quake 4 v1.3

GTX Q4 1.0.1 for Windows's Quake 4 v1.3

Oct 12, 2006 Full Version 0 comments

GTX Q4 is a graphic mod developed for Quake4 that enhance the game experience with new graphic effects never seen before in the game..

GTX Q4 1.0.1 for Mac OS X's Quake 4 1.3

GTX Q4 1.0.1 for Mac OS X's Quake 4 1.3

Oct 12, 2006 Full Version 0 comments

GTX Q4 is a graphic mod developed for Quake4 that enhance the game experience with new graphic effects never seen before in the game..

Self-Shadows Add-on for GTX Q4 1.0.x

Self-Shadows Add-on for GTX Q4 1.0.x

Sep 02, 2006 Patch 0 comments

This is an add-on for GTX Q4 1.0.0 for windows or Mac OS X that enable the self-shadows for any character and enemy. See the readme in the zip for more...

Comments  (0 - 10 of 19)
syk0inc
syk0inc Dec 21 2008, 4:41pm says:

works ok.

+1 vote     reply to comment
Hellmonkey1982
Hellmonkey1982 Feb 7 2008, 5:40pm says:

the graphics used to suck compared to doom 3's. but this mod is nice. but try to compete with parallax extreme. the only thing that keeps this mod alive is the bloom. but the doom 3 version is better.

this mod doesnt suck. blame quake 4 for sucking at graphics compared to doom 3.

lol

0 votes     reply to comment
Gyppi
Gyppi Feb 8 2008, 8:36pm replied:

Well, the GTX mod is intended to works with other graphics mods, like the Parallax mapping mod or the Brilliant highlights mod, so there are no reason to "compete" with them ;)

+2 votes     reply to comment
csMKJP
csMKJP Dec 20 2007, 2:29pm says:

nice

+1 vote     reply to comment
Gyppi
Gyppi Dec 25 2007, 2:33pm replied:

Thanks :)

+1 vote     reply to comment
Gyppi
Gyppi Nov 19 2007, 2:31pm says:

It's still in the work, but something is moving.

+1 vote     reply to comment
Alexav
Alexav Jan 22 2007, 12:43am says:

Has there been any progress on 1.0 for D3?
A bug I had with the 1.5 beta was that the pistol's bullets made impact below the crosshair, will this be fixed in 1.0?

+1 vote     reply to comment
Gyppi
Gyppi Oct 11 2006, 4:24pm says:

I.O.S. you have right, in GTX D3 1.0 I'll make an add-on for enabling self-shadows on any character, as i done for GTX Q4 1.0 ;)

+1 vote     reply to comment
I.O.S.
I.O.S. Oct 6 2006, 8:21pm says:

First of all: great mod! It's a shame that the self shadowing in Doom3 looks so...well....crappy. It's buggy as hell (well that must be the reason why id software did not enable it in the final game :D). I think the mod would look much better without it.

+1 vote     reply to comment
CorkSoaker
CorkSoaker Dec 1 2005, 12:25am says:

You should distribute via Vapour!

+1 vote     reply to comment
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Platforms
PC, Mac
Game
Quake 4
Developed By
Gyppi
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Official Page
Xtreme-lab.net
Release Date
Released Oct 12, 2006
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Style
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First Person Shooter
Theme
Realism
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Last Update
1 year ago
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