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What original was planned to be a Halo or BF 1942 mod has quickly bewcome a full blown game project using the A6 game engine (http://www.conitec.net/a4info.htm) Background The game is designed agaisnt the background of World War II. A combination of FPS, RTS, and other genres it will be able to create a true World War II Sim. The Game The Name Frieden In Unserer Zeit Peace In Our Time The top is the German version of the bottom. It comes from a statement made by British Prime minister Chamberlain after giving Germany Slovokia as a peace token. The next year Germany invades Poland. Timeline The timeline is 1937-1949. This gives players a two year lead up to the war during which countries and players will get themselves ready for combat. It also lets the war go (if no side wins before hand) 3-4 years after the war ended. This means the game will bring in hypothetical and experimental weapons. Three Basic Modes of Play Single Player This will be a 12 year, non linear campaign. You will be...

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Report RSS Vickers VIB Cinematic Model (270000+ poly) (view original)
Vickers VIB Cinematic Model (270000+ poly)
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