Shadow of Fear is an integrating conversion Mod to the Microsoft and Digital Anvil Futeristic Space Simulation Game called Freelancer. The physical Freelancer content was kept untouched while everything else was remodded. Additional, several new Enviroments was integrated into the Game. This way the player will meet known Places to indetify with but also explore much new content. Shadow of Fear is based on 88'Flak. Nearly 4000 additional hours was invested into the mod, not counting the thousands of modding hours 88'Flak allready contains. The technical achievments of '88Flak was carfully sustained and enhanced by new, perfectly matching and integrated content, using "the Freelancer way" to be explored. Enjoy Shadow of Fear for Freelancer and have as much fun as we had creating it! Best Regards, - Your Shadow of Fear Development Team -

Post feature Report RSS New FL Hook version for Shadow of Fear 2.0 Build 8841

Here you can find out ALL the commands in Shadow of Fear Version 2.0 Build 8841 - Your Shadow of Fear Team

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Additional to the Player 88Flak commands - which are working Wink - comes this:

/coords -> displays the own coordinates
/ftl -> jumpdrive (most likely not with 8841) probably a feature of one of the new Factions is using jump fuel
/sftl -> jumpdrive see ftl
/j -> jump see ftl
/jump -> jump see ftl
/ping -> as it says
/p -> ping
/loc -> displays players location most likely as admin funtion only in SoF
/loc$ -> displays a special players location
/store -> Stores Items into a storage Depot
/unstore -> release Items from a Storage Depot
/sinfo -> shows all goods in storage
/bank -> stores money character related into the characters bank
/wbank -> withdraw sored money from the bank
/bequip -> shows a list of buildable equip items and their requirement, also builds the item when named
/bwep shows a list of buildable weapons and their requirement, also builds the weapon when named
/bammo shows a list of buildable ammo items and their requirement, also builds the item when named (will most likely be used for the fuel of the ftl drive)
/ bountyhunt opens a bountyhunt (restricted upwards level 10)
/ bountyhuntid opens a bountyhunt on a special player(restricted upwards level 10)
/kills shows detailed own character kill stats and the ranking achievments

New_Player=0
Private=1
Private_1st_Class=5
Corporal=10
Sergant=20
Staff_Sergant=30
Sergant_1st_Class=40
Master_Sergant=50
1st_Sergant=75
Sergant_Major=100
Command_Sergant_Major=200
2nd_Lieutnant=500
1st_Lieutnant=1000
Captain=1500
Major=2000
Lieutnant_Colonel=2500
Colonel=3000
Commander=4000
Brigadier_General=5000
Major_General=6000
Lieutnant_General=7000
Admiral=8000
Lord=10000
Earl=20000
King=50000

/kills$ shows detailed character kill stats of a player and his ranking achievment
/restart restarts with another factions rep while loosing everything a player has including the ship - will most likely not be used
/list shows players Faction and Ship
/rinfo shows the Servers local time and the sheduled restart

revisions:

new /autobuy funtion saves the current configuration of unmounted items and attempts to rebuy them upon base docking -> this is making the life on SoF much easier because you can define everything unmounted such as missile ammo, mine ammo, bats and bots and so on to be rebought instead of filling everything to the limit.

/transfers items from one char to another (costs money on transfer)

additional to /automark you'll get

/groupmark -> marks selected objects for the entire group (easy to select another player as target for a whole group, isn't it?)
/groupunmark -> unmarks above
/mark
/unmark
/ignoregroupmark

/enumcargo

ok, that's it for the moment

A few Example screenshots with the working commands on the Dev Server:

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