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Freelance is an assassin total conversion for Vice City. You play as Daniel Cain, one of the best freelance assassins in Liberty city. Your intermediary has decided that you should move your wares to Vice City, where business is expected to boom. The game picks up as you arrive at the airport terminal.

You can expect new weapons (including the Barrett M82A1 .50 rifle, which will set most cars on fire with one round, and a customized Desert Eagle .50 Action Express), new vehicles (such as a 1967 Pontiac GTO), new disguises, plenty of new missions, and new areas of the city to explore (like the Greasy Chopper bar). A new crosshair has been designed, and scoped weapons all have new reticles.

This mod is designed to closely resemble the nature of actual hits.For some hits, you're given a target, where they live, where they work, and any other known information. These will all be delivered through an intuitive briefing system that will allow us to include long briefings that you can review, as well as pictures. Realism means no blips on the radar, so you'll have to review the map in the briefing carefully before proceeding. After that, its up to you when to strike. You follow the mark throughtout their daily routine, and decide when the best time is to strike. For the most part, stealthy kills in remote areas will maximize your pay and minimize the stars you 'earn.' Sniping from far away is a good method for crowded areas, as is a hit-and-run. Gunning your mark down with a Tec-9 in the middle of a street in broad daylight is a bad, bad idea (probably four stars, and about 25% of the full pay). Fans of games like Splinter Cell and the Hitman series will derive the most enjoyment from this game. The stalking is half the fun. If you follow them and are around at the right time or kill at the right place, you may trigger hidden bonuses. Some hits will have limits, such as 3 in-game days (72 minutes should be more than enough).

However, some hits will require you to assassinate at a designated time, location, or event. The two teaser hits will be one stalking hit and a hit during a gang meeting.

Again, killing the target right away won't be as fulfilling as playing cat and mouse, slowly planning your hit and striking surgically and precisely at the exact moment, then disappearing into the night. If you don't have the patience for a Splinter Cell/Hitman sort of game, you'll want to pass on the mod.

Two screenshot packages are available for download at the forums under General Discussion, as well as additional mod info.

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Freelance, the realistic assassin total conversion for Vice City, has just completed a weapons overhaul. Several planned weapons have been removed, and several new ones have been added. Overall, the arsenal is quite different and seems to have more balance.

There is an equation out there called the Hatcher formula that allows one to calculate the relative stopping power of a weapon, where a rating over 40 or 50 will drop the average adult. I calculated the Hatcher value for each of the weapons in the mod and doubled it, from 50 dropping someone to 100. Now the damage stats are much more realistic, with SMGs having the most stopping power but very short range, and rifles have less stopping power but greater penetration and accuracy over distances. All-in-all, I'm quite pleased with the results.

More information about the revised arsenal can be found here. We're working hard to get a playable teaser out to you by early 2004.

Freelance Site Update

News

Freelance, the assassin total conversion for Vice City, has a completed list of weapons to be included in the mod. The website has been updated with pictures...

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gta-fan-numero-uno
gta-fan-numero-uno - - 10 comments

Cant wait for the release!!! DAM!

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superballer99
superballer99 - - 1 comments

yea that looks pretty sweet

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RiCk*Interrupted
RiCk*Interrupted - - 22 comments

yeah like...either say why you broke up or... just go on with this thing. it has potential and i am willing to join you for whatever help you need.
(i am a very good car / weapon modeller)

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janipewter
janipewter - - 2 comments

will this ever be finished?

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Critical
Critical - - 9 comments

Helloooooo:warning: if you check the site you see freelance is no more but I wish those punks threw this mod of moddb cos its really anoying

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janipewter
janipewter - - 2 comments

I CANT WAIT UNTIL THIS IS RELEASED

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BigDave
BigDave - - 5 comments

:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D::D:D:
D:D:D:DD:D:D:D:D::D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:
D:DD:D:D:D:D:D:D:D:D:D::D:D:D:D:D:DD:D:D:D:D:D:D:D
:D:D:D:D:D:D:D:D:D:D:D:D:D::D:D:D:D:D:D:D:D:D:D:D:
D:D:D:D:D:D:D

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BigDave
BigDave - - 5 comments

:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D

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BigDave
BigDave - - 5 comments

:D

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1andonly
1andonly - - 18 comments

looks good

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