Fps Dota is a genre blending, experimental mod for Half-Life 2, started on April 10, 2009. The goal of this project is to recreate most of DotA for the source engine in a first person shooter environment. The amount of content that will be ported over, as well as the amount of new content to be added, is at this time undecided.

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A simple status update on the mod. Basically me declaring the mod's failure.

Posted by on

Hello everyone, i've got some unfortunate news. Work on the mod has basically slowed to a hault, for several reasons.

This is my first serious c++ programming project/real game, and as a result I failed to properly layout the game the way I should have, before I started. Well, i've done that now and it helped me to figure out where I want to go with the mod.

Basically I'm at a crossroads. I can continue work on the game and use original models from the source engine and make it a source themed mod, or, I can create all my own models and make it a fantasy based game (like Warcraft).

I don't really want to make it a source-themed game, and I don't really have the man-power (or know how) to create all the models i'm going to need, especially since college just started.

I also contacted valve about releasing this as a full-scale purchaseable game and they basically shut me down, lol. (it's probably for the best)

If you're interested in downloading the design document I created, heres a link.

Edit:

Stay tuned people, I will alert you all as to the new developments as soon as I can.

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Necrod
Necrod - - 1,302 comments

:sad smile: too bad :cry:

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P4TRICK
P4TRICK - - 526 comments

Why would you sell it? that would be stupid

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