Hello guys, i'm John the programmer of Fmod. Figured i would give you a brief update on whats going on.
Well now i've implimented a feature so that the weapons such as Counter Strikes AK-47 to even Day Of Defeat's Garand can have it's specific origin Here's example shot's of what i'm really talking about.
Basically if you load any form of day of defeat or counter strike gun model into a normal half life 2 game, you'll get messed up fov's on the weapons which you really don't want. Which is this....
But the help with the following snippet of code in the weapon scripts..
We're able to define the correct coordinates for the viewmodel.
So now whenever we want to add a new weapon or if you want to do so, you can have your perfect contrast for the viewmodel's fov.
~John
p.s There are console commands within the game for you to get the correct coordinates of your model :)