The Floris Mod Pack is a compilation of a lot of mods for Mount & Blade Warband, combining the best and adding even more.

Post news Report RSS Floris Mod Pack 2.5 released

The latest installment of the Floris Mod Pack has been released: 2.5. You can now download the installer, which contains three versions: Basic, Gameplay and Expanded.

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Finally, after ten months of development and testing, I bring you version 2.5. Head to the download section and get your copy today!

Features

Here I'll list the features of the Floris Mod Pack. Each feature has noted if it's present in the Basic,Gameplay or Expanded version.

    GE: New Combat animations for Swords, Spears & Shields, Polearms, Archery, Two-Handed Swords, Pike-bracing and Shield bashing
    BGE: Each faction has a unique style
    BGE: Coloured Faction Arms
    BGE: New map icons, including some that reflect the scene
    A new set of items, with:
    B: 1288 new items on top of the native ones, making a total of 1891 items
    G: A total of 863 items
    E: A total of 1856 items
    BGE: a complete overhaul of the items
    BGE: Floris specific items
    GE: Some native items replaced by better ones

    New songs:
    BE: 109 new songs
    G: 65 new songs

    E: New buildings for all factions
    BGE: New banners
    GE: Lords and companions all have their unique banners
    BGE: Improved scenes, with better arenas, challenging new castles and redone training fields
    GE: New face textures for both men and women, specific for each faction
    GE: More female hair types
    GE: Women can now wear earrings
    New sounds:
    BE: 1103 new sounds
    G: 429 new sounds

    BGE: Improved graphics
    GE: New skyboxes
    GE: Expanded terrain borders
    GE: Better trees
    GE: A new skill: foraging
    GE: Troops get (dis)advantages based on the terrain and type
    GE: Build barracks
    GE: Better blood tweaks
    GE: Bodyguards and escorts when moving into towns and taverns
    GE: Buy your troops ale
    GE: Custom Commander, which offers:
    Choose an npc instead of the player to lead the battle
    Autoloot
    Auto-selling system
    Pathfinding now increaes your party map speed
    Increased speed for a short time when leaving soldiers behind when fleeing
    Extra experience based on your intelligence
    Mystic merchants where you can buy items without knowing the prefix
    The hitpoints of a horse influence its speed
    Custom camera for battles
    View the upgrade trees
    Check ingame the effect of a prefix on an item
    Many mod options in camp menu
    Recruit troops for your own towns and castles
    Change the faction coloursNew quest about solving bandit heroes
    Show shot distance on screenShow next pay day in report menu
    Custom troops

    GE: Customizable sparring matches
    GE: Custom Player Party Name
    GE: Diplomacy, which offers:
    Amount of recruits available in villages depends on several factors
    The hitpoints of a horse influence its speed
    As a vassal:
    Persuasion attempts to convince your king to start a war
    Appoint a chamberlain, who will decrease tax inefficiency by 10% and gives you the ability to set tax rates
    Autoloot
    Appoint a constable who recruits and trains troops and provides information about garrisons and troops of lords
    Send patrols to important locations
    Appoint a chancellor who sends gifts and messengers to other lords
    Village and town riots may occure if the people hate you and have to pay high tax rates
    Let your spouse buy some food
    Pay staff salary
    Troops will start running away if you go into debts (this also applies to garrisons)
    Return fiefs to your king
    Move your residence (via spouse)
    Negotiate Mid-siege surrender/walk-out terms if defending your own keeps and towns
    Affiliate to familiesSend scouts to settlements
    Pay to avoid defeat
    As king:
    Threaten other kingdoms with war and try to squeeze money out of them
    If a faction sues for peace you will have the option to set terms
    Possiblity to send a gift to another faction (fief or money)
    Send a spy to another kingdom
    Form an alliance, conclude a defensive pact, sign a trade agreement or conclude a non-aggression treaty with another faction
    Change the domnestic policy of your kingdom
    When asking for a truce you will get the option to pay and/or give fiefs to conclude a truce
    If another faction recognizes you as king you will have the option to ask for help against your enemy and in certain circumstances support the decision by paying money
    Choose your faction culture so all your lords will recruit the same type of troops
    Exchange or release your (own) prisoners
    Distribute spoils of war after you conquered a town or castle
    Send emissaries to persuade lords to join your kingdom

    GE: Expanded dialogues
    GE: Titles depending on possessions
    GE: Forced recruiting
    GE: Formations
    GE: Join any side of the battle
    GE: Lancers now use the right weapon in both battles and tournaments
    GE: Morale penalty based on troops quality
    GE: New presentations for:
    Character Creation
    Companions Overview
    FactionsReports

    GE: Several new orders, like:
    Skirmish mode
    Volley Fire
    Weapon Type Switch

    GE: Spear Bracing
    GE: Sea Battles
    GE: Trade good modifiers
    GE: Towns and castles receive reinforcements from their neighbouring villages
    GE: Join the service of a lord as a freelancer, which offers:
    Opportunity to gain ranks, with new equipment & higher pay for each rank
    Ability to desert the army and take followers with you
    Ability to revolt against the lord and release prisoners
    Ability to go on personal leave and remain part of commanders army, altough relation changes
    Interact with commander in a meeting scene
    Ask commander personally to retire from service
    No need to hold space bar while commander travels
    Quartermaster hands you food when you are low
    You can no longer have prisoners as a common soldier
    Player being able to pick up items from the battlefield and keeping them
    Player unable to ride a horse in battle unless his/her troop tier uses them
    Have all items taken back from previous tier when promoted

    GE: Estates of the Realm
    GE: Fog of War, which can be turned off
    GE: Kingdom Management Tools
    GE: Landowners and moneylenders where you can buy land from
    GE: Multiple Troop Trees. Choose between three different types of trees
    GE: Pre-battle orders & deployment, which means:
    Place orders to your troops before the battle
    Split one troop type into two divisions
    New AI options for using special attack orders, battle AI
    Ranged weapon proficiencies lowered in bad weather conditions
    Flags on the backspace-menu minimap for all divisions, preference screen includes option tips
    Orders to specify to each division which Weapon Type to use
    Original M&B-style feature: De-horsed Cavalry are Re-assigned
    Anti-Cavalry & Horse Trample buffs
    Battle Continuation with two DeathCam modes
    A Custom 'Follow' camera mode for in-battle

    GE: Seafaring
    GE: Special troops and tactics
    GE: Trade ledger
    GE: Trade with Merchant Caravans
    GE: Tournament Play Enhancements, which means:
    Entry options: choose your equipment, if you have a horse or gain other enhancements
    Renown Scaling: Renown gained from winning a tournament now scales based upon your level
    Companion Specializing: Companions can have permanent entry options set for them
    Randomizing: Retains the general randomness of Native if you wish not to preselect items
    Lord Reactions: Friendly lords that are present at the tournament will have a favorable reaction to your win while enemies will have a negative one
    Lady Reactions: Your relation will improve with all ladies present to witness your valor in the arena
    Persistent Betting: You may select your bet amount from a drop down menu in the settings window that stays set throughout the tournament
    Dynamic Weapon AI: Enemies in the tournament will now switch between ranged and melee weapons (assuming they have acquired both) depending on the distance of the closest enemy
    Player Customization: Players can now elect to disable the mod in game returning tournaments back to function as they do in the native game

    GE: 6 new companions, making a total of 22 companions
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