The purpose of this mod is to save the player’s time spent on the scanning minigame, to balance a few aspects of the game and to make the gameplay closer to the game’s lore

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Media RSS Feed Report media Singularity working on shielded enemy (view original)
Singularity working on shielded enemy
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Flabernat
Flabernat Jun 9 2011, 8:04pm says:

Awesome,... ME2 made biotics and tech abilities almost completely superfluous since shields and armor blocked it all.
I might actually buy ME2 for PC just so I can try this MOD.... :)

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Description

Example of closer-to-the-lore tweak for Mass Effect 2.

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Entertainment
Date
May 1st, 2010
By
Flash.
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1280×1024
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