Main Concepts/Changes: - Teamplay mod. Focused on 3v3 and 4v4. Players must work together to secure the resources for upgrades and victory points. - Only 3 unit types and 2 units per player. Strats come from upgrades and combo choices. - Very limited base building. Base structures are only used for upgrades. Resources are only used for upgrades as well. - Each unit has 3 weapon upgrade options and 4 micro abilities. Focus is on micro and combat, not economy. Fireteam is(will be! ) a TC mod for Company of Heroes. It focuses on teamwork between players, unit micro, and combat. A simple economic model, coupled with a very low number of units, makes it possible for players to focus on controlling their units and the battles they get into rather than on many units at once or on an economy. The small number of units makes teamplay necessary to coordinate pushes on certain points and to receive certain upgrades needed to win. The action is furious and non-stop, and the battlefields are typically...

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