Final Fantasy Tactics: Rebirth (FFT: Rebirth) is a modification for Final Fantasy Tactics which features a rebalancing of almost everything in the game, in particular classes but also items, abilities, characters, random encounters, and storyline battles. The modification also features a few new graphics and a complete overhaul of the speed system. This mod caters to an audience already familiar with Final Fantasy Tactics - those who wish that some of the weaker classes were better balanced and want some new interesting and refreshing encounters.

Report RSS Final Fantasy Tactics: Rebirth Mk II Released

After significant feedback over the first seven months of release, Nexus-Studios has released an updated version of the Final Fantasy Tactics modification "Rebirth." This updated version includes various balance tweaks and bug fixes based on feedback from users.

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Hope everyone is having a fantastic weekend! We have a small update for Final Fantasy Tactics Rebirth made possible with over the first 7 months of release. Here are the changes included:

  1. Queklain difficulty slightly decreased. He no longer has “Defense Up” instead he has “Counter.”
  2. Rafa’s skills now cost 16 MP rather than 8 MP. Here skills now do 10% less damage but have a 19% chance of inflicting the listed status effects from her tooltips.
  3. Malak’s skills should now do roughly 30% more damage. Additionally his skills also have a 19% of inflicting the listed status effects.
  4. Ramza’s chapter 4 sprite has been overhauled to fit more in line with the color palette of other characters.
  5. The Lunar Knight no longer has the skills Death Cold, Parasite, or Nightmare. Instead he now has access to Dark Holy.
  6. Various tooltip errors have been corrected.
  7. The PPF version has been updated.

Thanks for all the feedback and the first 1,593 downloads! You can find the updated files on the Nexus-Studios download page or the moddb download page.

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Valherran
Valherran

sounds good!

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