Faction Fronts is mod project that aims to create a realistic, immersive and consistently entertaining hybrid of the original S.T.A.L.K.E.R. - Clear Sky concept. Filling the zone with new content and well balanced features that add replayibility to the game.
An update for Faction Fronts is now available, from moddb. Read all details about the update in the "September update - Pre run article"
Posted by Predator_828 on Sep 14th, 2010

The Second installment in the Faction Fronts mod series, designed around GSC Game worlds title, STALKER: Clear Sky. Faction Fronts brings you a unique, refined and better balanced zone, complete with; new features, new weapons, new items, new sounds, extended atmosphere, balanced game play, interface extensions, a graphical overhaul, improved stability and more variation.
Follow development of Faction Fronts on twitter and find media; either here on moddb or on youtube & Flickr. If you have any queries, issues or you would just like to contact us you may do so by emailing us, click the button "Email Developer" to instantly email us.
- Remember to remove all previous versions of Faction Fronts before installing the new version, not doing so can cause instability and Data loss. Save games from v1.2.2 should work with 1.2.3
Whilst you are downloading, read all the details about the new version here. Click the link or the below image to redirect to the article.

• Sleeping Bag – Enables sleeping any ware in the zone
• Repair kit – Only obtainable from NPC corpses
• Random weapons – NPC weapon loadouts are randomized in respect to their rank/faction
• Mutant loot restored – Hunting is now rewarding
• Carrymod – You can carry barrels and fuel cans
• Improved AI – NPC’s are more tactical!

As with the previous FF title we have spent a lot of time optimizing and fine-tuning the AI. You will notice that NPC’s have moral according to their weapon, Rank and number of teammates in their squad. The larger the squad; the higher the morale, If a squad is overwhelmed the squad members that still remain will retreat and rejoin a new team. NPC’s can also heal themselves, limp and Bleed just like the actor. You will also find that more experienced stalkers will make flanking maneuvers and use tactics in a combat situation – Once again, depending on rank, faction, morale. Lastly NPC’s now get a weapon that is randomly chosen from a list, resulting in unique firefights.
• Reworked trading schemes, traders are selling new items and guns and are open for business!
• Free-Play – Refer to instructions under Additional Information
• Improved Faction Wars – Less “Help us!”
• Removed the excessive bleeding
• Controlled the amount of grenades – No more “Grenade Spam”
• Increased the time it takes to gather radiation
• Pistols now feature iron sights like in Shadow of Chernobyl
• There is now a small chance of finding artifacts on NPC bodies.
• Hunger has been brought back, eat once every 6 hours!

To ensure a stable and hassle free experience we decided to use the fabulous “Sky Reclamation Project” as a base. SRP is a community based project focused on fixing the bugs in S.T.A.L.K.E.R. - Clear Sky. Potential CTD’s have been removed as well as general bugs, glitches, typographical errors and misaligned weapons.

S.T.A.L.K.E.R. – Clear sky is well known as GSC’s most demanding title. The advanced shaders and highly dense environments created a big headache for the many that had mid to low end computers. As not to make the situation much worse we have opted for a select few of graphical enhancements that scope inon balancing higher quality with playable frame rates.
• Hundreds of new & reworked textures, Balanced to provide optimal performance
• Panoramic weather system designed by Dolgov Studios
• Vast view distance
• Shaders from Call of Pripyat
Visit the Clear Sky Tweak Guide for information on how to set the graphics for your particular hardware setup. Note we have included the ATI Shader fix.

S.T.A.L.K.E.R. – Clear Sky introduced an improved sound scheme compared to its predecessor, however it still lacked atmosphere and ambience. In an attempt to create a more entertaining and immersive game, high quality audio was needed. Using audio files from our previous work as well as ace new works from the STALKER Modding community we were able to achieve the immersion we aimed for…
• New weapon& Explosion sounds creating more immersion
• New & Improved ambient noise extending atmosphere
• New sounds for footsteps & collisions
• New Menu Music
• New Guitar tracks
• NPC's Play the Harmonica

Instead of completely redesigning the interface, we have optimized the original one. The mini-map has been cleaned up, the inventory has been made transparent, and a smart save function has been added. Also the HUD has been cleaned, to be less obstructive. As with our previous project we have also added in a custom Main Menu and load screen. The main menu will display what version of Faction Fronts you are running, keeping you informed! Faction Fronts also comes complete with a launcher tool, with it you can find updates and manage documentation.
For a Crash to Desktop report please do the following:
1. Exit the error reporter.
2. Open a text editor such as notepad or office
3. Press ctrl-v to paste
4. Send the information to ff_mod_studios@live.com
If you have any other minor bugs or glitches to report, feel free to post a message on our moddb profile - Moddb.com or contact us via email… Tech support will only be provided for an unhampered with install.
Well that's all for now - "Enjoy the update!"
- Predator_828 (Developer of Faction Fronts)

Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
This looks VERY good.
THIS IS VERY GOOD AND U PREDATOR ARE ONE OF THE BEST S.A.'S IN THE WORLD XD I TIP MY HATE TO U
Hu hu hu !
After 8 hours i think this is one of the best mods made on Stalker.
****. yeah.
I gotta give this mod a clear A, get it? Clear, Clear Sky. Wahahaha...yeaaahhh.