Well, it has been a few months since the last version of Coop Warfare, but we worked hard since then and included some things that we hope will get more people to download the mod.
This will be the biggest update for Coop Warfare so far, and one of the most important changes is the new game mode Demolition, which is all about one team arming a bomb and the other team trying to disarm it. We hope people will enjoy this game mode.
We also included the Coop Elimination mode that many users wished for.
The HC-3000 has a new model now, better effects and is stronger and now is really fun to use.
Including the new models and skins, we almost have 30 different player models to choose from now.
Coop Warfare 0.6 will be out soon (i'll try to put everything together until this or the following weekend).
The updates for the next version of Coop Warfare are the following so far (list is not complete yet):
* New Demolition Mode!
* Coop Elimination Mode!
* A lot of new Maps! (9 or 10 Coop maps and 10 Demolition maps)
* New Coop Warfare Main Theme by __Max__
* New weapon model for the HC-3000
* New Player Model(s)
* New Skins
* New Insignias
* Fixed the Intro Video
* Fixed the CW1 Placement
* Included new fire sounds for the HC-3000
* Tweaked the HC-3000 and the CW1
New Coop maps:
* Tenpin
* Docks COOP
* Enterprise COOP
* Sniper Practice
* Surface (fixed version)
* Replicants Rising part 1 to part 3
* Cafeteria COOP (working title)
New Demolition maps:
* de_dust
* de_campus
* de_factory
* de_evac
* de_desert
* Botz3000_Facility
* Botz3000_Bunker
* DI-Design
* DD-Intuition
* Bypass
sweet a de_dust map, im assuming its based of cs cause if it is, thats awesome.
nice :)