Our Goal is to take bf1942 and transform it into a whole new Experience, one that gives a much more realistic game play. We are doing this by changing and adding to the game. We have totally revamped the physics of the weapons and vehicles. Plus added many new vehicles, weapons, sounds, maps, army’s, textures and much more. We also have a team of researchers that work to give us the information we need to change everything to reflect how it was during ww2. Our Mappers produce maps to the finest detail to how it was during each battle. We have a totally revamped Tank Damage System with all the muzzle velocities and penetrations to their real life specs. We also with each weapon and vehicle make sure that its load out reflects what it had when in service. We hope you enjoy our work, and most of all get a more realistic Experience of ww2.

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OPEN POSITIONS Print E-mail Written by Administrator Thursday, 15 July 2004 We are always looking for new and talented help. If you are intrested in joining the team and would like to apply please send an e-mail to the e-mail address provided next to each position you wish to apply for, and shoot us

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OPEN POSITIONS Print E-mail
Written by Administrator
Thursday, 15 July 2004

We are always looking for new and talented help. If you are intrested in joining the team and would like to apply please send an e-mail to the e-mail address provided next to each position you wish to apply for, and shoot us a e-mail! Thanks,

TEXTURING: k1flywood@aol.com
Vehicle Texture Artist
Weapon Texture Artist

MODELING: baracus@xww2.com
Vehicle Modeler

ANIMATIONS: baracus@xww2.com
Handweapons

Thank You For your time.

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RatoN
RatoN - - 564 comments

Help wanted news posts don't go on the frontpage.

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