The Epidemic Mod Interview has been finally released, after I had some trouble finding my way through the control panel. The Interview is a little longer than a page and gives and interesting insight into the production of the Doom 3 modification.
Here's a quick snippet of the interview.
modDB.com: Is there a reason why you specifically chose the DOOM 3 engine and were there any other gaming engines on your mind for this mod?
Cyanide: Well, originally Epidemic was planned for the Half-Life engine, but seeing as though it's so outdated I wanted something better. The dynamic lighting in Doom 3 is suitable for any horror such as Epidemic, and the bump mapping will enable us to create some pretty grotesque looking bad guys. However, we can only do so much until the SDK is released. When it is, we'll be one step ahead the other guys ;-)
Read the whole interview here!