A small handful of bugs have come to light over the last few months, and after watching a lot of streams of people playing the mapset I had noted a small handful of areas that would benefit from relatively minor adjustments to the levels.
With those in mind, I've put together a small enhancement update. The changes are:
- Earth 1: Added slightly more ammo at start of level
- Earth 3: Removed excess ammo at start of level
- Earth 4: Slight monster adjustment
- Water 4: Fixed secret not appearing on lower difficulties
- Water 5: Fixed minor graphical issues
- Fire 4: Better view of the vista at start of level
- General: Level title remains on screen for slightly longer to aid readability
- General: Opening text makes it clearer there are currently only three episodes
- General: Fixed damaging floors being ineffective on Mild-Violence and Medium-Violence
The Fire 4 addition is probably the biggest change. I had always intended to have more of a vista at the start of the map, but ran out of time before release date. So I used this as an opportunity to add one in:
As with previous updates, save games will not transfer between versions (it's a limitation with GZDoom).
Also, this seems a nice opportunity to celebrate passing 10,000 downloads! A big thank you to everyone who downloaded and enjoyed our mapset!