"Eden in Ashes" is a Story-driven Gritty-futuristic Third-person Multi-player Shooter (mouthful) that seeks to grab the player and pull him deep into a reality of fiction and a gaming experience of unusual sensory depth. This mod will gracefully use the details of sight and sound to pull you deep into every subtle and extreme detail of war. It will strive to separate itself from the many bland arcade shooters out there, by being more than a fun game to play, but a platfrom that enables us to push the limits of a "three hundred and sixty degree experience". Using features including haunting war torn maps that fit the context of a long and horrible conflict of a clashing faith. A grand list of effects such as camera jogging, rolling battlefield fog and a moving story. These affects along with others will be gracefully executed and weaved in the multiplayer gameplay to make a brand new kind of mod experience.
this is a concept for the "Sons of Eden" player model
of the scepter unit
this looks cool. he just looks like he's ready to fight in a winter environment. but maybe the final model will look more futuristic.
keep in mind this is only a very rough draft
but it's not going to be to rediculously futuristic looking there arent going to be any lazers or power armor im keeping the world grounded and convincing using just tweeking in interesting ways versions of the the military equipment used today this guy for example has armor made of multiple thin layers of hardened plastic covered by mesh this technology/concept makes the armor light and bendable making a soldier faster and giving him more dexterity this will in further updates be reflecting in the way the player can fluently roll and do other maneuvers that would otherwise be limited if the player model wore most other armor materials
Nice ideas !