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Dulce Et Decorum is no longer undevelopment due to team issues, apologies to all those who supported us and were looking forward to its completion. Dulce Et Decorum For the NMO, GEC, and the Guerilla fighters caught between them war is life. Three very different factions with different motivations and only one aim fight for control. Time is no longer relevant. As humanity fights amongst itself the only thing that matters is complete and final victory. Join one of the three sides and fight online in class-based teams for a variety of objectives in different game modes. Take on small campaigns of linked maps using vehicles, turrets, support units and more to hit the enemy where it hurts. A few key features: -A blend of ideas both unique and established covering old ground while creating entirely new gaming concepts -Expansive singleplayer and multiplayer campaigns -Team based multiplayer combat in campaigns spanning several maps with a wide variety of objectives -Wide selction of unique...

Report RSS NMO Class Specifics

Just finished list of NMO class specifics, subject to some change but pretty close to final. a few details are not included (for example the AA is unable to ride in vechiles) but these will come later. bare in mind each class may only carry one of the listed primary weapons. NMO Combat Medic ================

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Just finished list of NMO class specifics, subject to some change but pretty close to final. a few details are not included (for example the AA is unable to ride in vechiles) but these will come later. bare in mind each class may only carry one of the listed primary weapons.

NMO Combat Medic
================
Light Flak Jacket + Helmet/mask = 50% Armour
1 Mele: Surgical saw
2 Sidearm: 9mm Pistol
3 Primary: 9mm Sub machine gun
21mm Light combat shotgun
4 Grenade: Frag
5 Special1: Administer CPR
6 Special2: Administer Adrenaline injection
7 Special3: Drop First Aid Kit
0 Vision: Enhanced vision

NMO Combat Engineer
===================
Light Flak Jacket + Helmet/mask = 50% Armour
1 Mele: Welder
2 Sidearm: 9mm Pistol
3 Primary: 9mm Sub machine gun
21mm Light combat shotgun
4 Grenade: Frag
5 Special1: Welder (repair/construct)
6 Special2: Set explosive charge
0 Vision: Enhanced vision

NMO Coms Officer
================
Medium Flak Jacket + Helmet/mask = 70% Armour
1 Mele: Combat knife
2 Sidearm: 9mm Pistol
3 Primary: 5.56mm Assualt Rifle
5.56mm Battle rifle
4 Grenade: Frag
5 Special1: Request Airstrike
6 Special2: Request Supply drop
0 Vision: Night vision

NMO Soilder
===========
Medium Flak Jacket + Helmet/mask = 70% Armour
1 Mele: Combat knife
2 Sidearm: 9mm Pistol
3 Primary: Assualt Rifle
Shield Gun
Machine Gun
PAR Rocket System
Flamethrower
Light Arc Cannon
4 Grenade: Frag
5 Special1: Mark as target on tactical map
0 Vision: Night vision

NMO Covert Operations
=====================
Medium Flak Jacket = 30% Armour
1 Mele: Combat knife
2 Sidearm: (Silenced) 9mm Pistol
3 Primary: (Silenced) Specialist Rifle
(Silenced) Specialist SMG
4 Grenade: Trip Mine
5 Special1: Set Satchel Charge
6 Special2: Steal Uniform
9 Vision: Night vision
0 Vision: Thermal vision

NMO Assisted Armour
===========
Assisted Armour = 100%
1 Mele: Fists
2 Sidearm: none
3 Primary: Assualt Cannon
Assualt Minigun
Heavy Arc Cannon
4 Grenade: none
0 Vision: Enhanced vision

images very soon, im off to bed

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