Voxels for Duke Nukem 3D (to be used in modern sourceports such as EDuke32, Rednukem or DukeGDX) - Version: 2.0 (Release Candidate #1) / Dec 3, 2020
How to use:
- EDuke32/Rednukem: Drop this file (duke3d_voxels.zip) into your EDuke32 "autoload" directory. Be sure that the autoload option in the launcher is checked and voxels are activated in the ingame menu (Options > Display Setup > Voxels).
- BuildGDX: Drop this file (duke3d_voxels.zip) into your "autoload" directory. Be sure that the autoload option in the launcher is checked.
More details on this release and latest changelog over on Github.