"dying is the easy part" Dreamscape: Pin Point Blank (c) is a 3rd-person single-player total conversion of Half-Life 2. Its main features include the Pin Point Damage system and the Point Blank attack system. Dreamscape will be set in the streets of a fictional city. The story will involve drugs, money, revenge, sex and stealth action. In Dreamscape, you control Virgil Coltreese, a silent, yet deadly, killer. This game is strictly single-player. It will take you across 12 levels. Features: The entire experience is in 3rd-person. Brand new HUD. It contains the following items: * Sanity Level Indicator. * Locational Damage. * Blood Meter. * Misc. message area. * Radar. This mod will consist of 7 unique maps, with a total of 12 levels altogether. Perform Stealth Kills. Point Blank Mode - This modifiable melee mode will allow you to control your melee attacks with extreme precision. You will be able to do the following manuevres: * Grab enemies and choke them. * Hand-to-hand combat,...
Stealth is a very important gameplay aspect in Dreamscape: Pin Point Blank, and unfortunately we've never had the chance to put any effort into this feature, until now. First, some background on Dreamscape's stealth system; Stealth is represented on the HUD as a pointer on an arched line.
Posted by Canuck on Dec 1st, 2006 digg this super bookmark
Stealth is a very important gameplay aspect in Dreamscape: Pin Point Blank, and unfortunately we've never had the chance to put any effort into this feature, until now.
First, some background on Dreamscape's stealth system; Stealth is represented on the HUD as a pointer on an arched line. The calculation of a player's stealth involves a complex function of the lighting on the player and his current camouflage state. Your stealth level directly affects the state of the enemy.
Today, I will introduce the camouflage system. Virgil, the main character, is an unusual person. He is unlike you and me. This means that he has special camouflaging capabilities. He has a special suit that can dynamically change according to his environment. This conceals him from his enemies. There are restrictions, however, on the usage of the camouflage system, but I won't go into them now. Anyways, here's a few pics:
NOTE: Some of you may think that this is a blatant ripoff of Metal Gear Solid 3's stealth system. And yes, yes it is. :P
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Looks great guys, just voted for you :)
This is probably one of the cooler mods for HL2 I've seen. I'm not a fan of the Source Engine at all, so seeing you guys bend its limitations to your will is very inspiring!
Very cool!
Wow I really love this stealth feature ! Keep it coming :)
me like :D
hunh! virgil is a superhero??? :o
Anyway, great work guys.
try placing the camera closer to the floor the texture looks unnaturally high res, the closer the camera to the texture the better the blend you will get.