DragonBall Source is a DBZ mod for Half-Life 2's Source Engine. This mod is now a Multiplayer Mod, and not SinglePlayer like previously intended. Each character will be assigned their own specific set of attacks, with power levels balances to create fair and balanced gameplay. The main multiplayer game is a team based game with two different sub-modes, namely "Capture the Dragonballs" and "King of the Hill". The "Saiyan Saga" (first release) has been released and is currently available via the Downloads page. The next major release will be the "Namek Saga" containing even more characters and maps. There will also be more features, which will mainly focus on transformations. The new character list hasn't been decided upon yet, but there should be between 15 and 20 extra characters to choose from.

Report RSS Xmas 2007 (DBSource Update #6)

An all new map is displayed for the first time. Within v0.3 (released on Sunday 23rd) an all new xmas themed map is released for the mod. You can see a demo video by viewing this news posting.

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First off we have a Good News/Bad News Situation just developed at the mod. Maybe not a good idea but I'll lead with the bad news first...

Sadly, due to unforseen circumstances, unrelated to the development of the mod, we have had to push back the release of the mod by 24hours. Due to some personal issues that we won't go into, one staff member is unable to finalise some files that are required. The mod is releasable in it's current state, however a few files that would complete a certain aspect of the game are missing/unfinished, and so we have decided to hold off 24hours to allow them to be completed, raising the enjoyment of your playing experience. All won't be lost however, since this allows the rest of the staff and extra day to edit their current works and improve upon them slightly, as well as adding a couple more minor items you won't have got otherwise. So look at it this way - you may have to wait an extra day, but then again, you get an extra days worth of mod development invested into v0.3 of DBSource.

Ok, onto the good news....

I bring you a new video, but this ones a little different, although similar atthe same time. dbs_paradise has been developed further to bring you a new version of the map... christmas_paradise



The old map is still as it is, perfect as ever, but it's been editted here to offer a snowy styling. Together with the new xmas player texture options (which you select on the ingame client options), it'll bring DBZ gaming home this christmas.

If your yet to view the xmas player skins, please, visit this thread. Some scrolling may be required, but all 10 characters are on the first 2 pages of the thread and are easily seen (no other links to click). To comment on the new video though, please visit this thread. All your comments are welcome.

To download the video...
Download @ Moddb.com

Now I wasn't planning on showing another video tomorrow, but I'll see what I can throw together and hopefully bring you another update while you guys wait for the v0.3


nice guys, :D

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Nice, why not just make that the standard design for paradise? You know, add some variety to the game's environments. The maps seem to be tropical based.

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