DragonBall Source is a DBZ mod for Half-Life 2's Source Engine. This mod is now a Multiplayer Mod, and not SinglePlayer like previously intended. Each character will be assigned their own specific set of attacks, with power levels balances to create fair and balanced gameplay. The main multiplayer game is a team based game with two different sub-modes, namely "Capture the Dragonballs" and "King of the Hill". The "Saiyan Saga" (first release) has been released and is currently available via the Downloads page. The next major release will be the "Namek Saga" containing even more characters and maps. There will also be more features, which will mainly focus on transformations. The new character list hasn't been decided upon yet, but there should be between 15 and 20 extra characters to choose from.

Report RSS Introducing: The Character Sheet

First things first. As you may have already read on our forums, earlier today Dj Particle and Aktulua have posted a new fight music track for the mod. Running at approx 1min 50, you can give this track a download from this forum thread. You can also leave your crits and comments about the track there

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[NB: Taken straight from our website]

First things first. As you may have already read on our forums, earlier today Dj Particle and Aktulua have posted a new fight music track for the mod. Running at approx 1min 50, you can give this track a download from this forum thread. You can also leave your crits and comments about the track there for the creators to see what you think.

If you thought that was this weeks only update, well you'd be wrong, in fact we're having two in one day for you this time around. As the subject title of this news suggests, we are today introducing the new "Character Sheet" used in game.

What is the Character Sheets function in Dragonball Source? Well our single player game is an RPG (Role-Play Game), and throughout the game you gain more characters (and lose some as you progress), upgrading their abilities as you go, unlocking new skills and learning new attacks.

Apart from a couple features, this feature is fully woring in game. The features still being worked on are:

The Attack Animation Preview
(just needs animations in game)

The Character Selection
(all characters need defining, with models)

The Leveling System
(will be done during beta testing stages... we DON'T need beta testers)

Click image for the full screen ingame screenshot. If you wish to leave comments on this new feature, feel free to leave them on our forum at this thread. Until next week, enjoy.

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Madara_Killer
Madara_Killer - - 180 comments

Very cool same congratulations!

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