Doom Reborn is a total conversion of the original Doom Series. Our goal is to recreate the original Doom & Doom 2 in the idTech4 engine with new textures and new models of the original weapons and monsters with the maps redone and retextured. We also want to bring back the orignal doom music along with the sounds remade in a higher quality. Doom Reborn is and always will be a non profit project. I hope that you will enjoy the project as much as we will enjoy making it for you.

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Doom Reborn has moved to a new host (d3files.com) our address is now doomreborn.d3files.com if you have registered in the forums before we moved you will unfortunately need to register again at the new site.

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Doom Reborn has moved to a new host (d3files.com) our address is now doomreborn.d3files.com if you have registered in the forums before we moved you will unfortunately need to register again at the new site.

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gamehacker Creator
gamehacker - - 552 comments

Doomreborn.webs.com E1M6_Test_v10.zip (1,840KB 1.79MB)

Webs.com told me my web space limit had been reached even though it said I had 2MB left

I had to delete Test Versions 1&2 Sorry

All monsters are in this version some can't be seen till triggered but the rest will come for you pretty much from the start

So... Enjoy :)

I've listed my system specs in the read me to give you guide on what the recommended requirements for Ultra Quality are

Again this version will be hard on you computer no matter what since the level is not finished.

There is still performance tweaks to be added when the level is finished

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gamehacker Creator
gamehacker - - 552 comments

------=====FINAL TSET VERSION=====-----

Filefactory.com E1M6 Test Version 11 (1,762KB - 1.71MB) Filefactory

I have no more room on Webs.com I'm keeping the older test versions up for the time being

When I get Alpha Version 0.83 released I'll take down all Test Versions of E1M6 and E1M5

To make space for future Test Versions of E1M7

This will be the final Test Version before

Alpha Version 0.83

The level is fully playable, I was hoping to get this released a couple of days ago

but I didn't end up with as much free time as I was expecting to have

In alpha version 0.83 I will be making a few more tweaks to lights, monsters and performance.

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