May 24, 2177 A.D. You are on a transport vessel heading towards Mars. You have been in the Marines for 15 years, and served the planet loyally. You were just promoted and your first mission was a distress call from Mars. Every one of your friends has gone to Mars, and said the distress calls were basically routine. By that, you thought there was nothing to worry about. The ship entered the atmosphere and then landed at one of the ports. A sandstorm was just picking up, so you were losing visibility as you walked into the giant facility. Inside was like any building on Earth. You dropped your luggage off and followed your group. They all went into the General's office, the man who was controlling the military activity on Mars. He gave you the low-down of what they needed to do. An accident had happened in one of the lower engineering platforms. It wasn't anything serious, but it was causing repercussions that cut half of the building's output. You had to go to a remote part...

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I am now changing courses, I plan on releasing DOOMLOH in a DOS\4GW engine, I have gotten it to work, but the palette needs to be fixed and some bugs preventing the gameplay to load needs to be fixed. This will take a few days as I recoded everything in a total time of 12 hrs. I may release DOOMLOH

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I am now changing courses, I plan on releasing DOOMLOH in a DOS\4GW engine, I have gotten it to work, but the palette needs to be fixed and some bugs preventing the gameplay to load needs to be fixed. This will take a few days as I recoded everything in a total time of 12 hrs. I may release DOOMLOH on the original Wolf3d engine, call it v1.00, and then release v2.00 as DOOMLOH\4GW. The 4GW engine should support everything without getting memory problems. And everything runs more smoothly.

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