This is a single-player episode, wich contains a total of 7 levels (including 1 secret level). I used resources from another mods (Classic Doom, 'Revility' monsters, Duke Nukem and Doom HRP), and my own modifications. All of this to get a more traditional Doom gameplay style (no reload for weapons, use of keys for doors....), but respecting Doom 3 map designs. Otherwise, action increases from 'suspense' to a more action situations along the levels. These levels are plenty of secrets, so explore them. Sceneries take place in Earth, translating the player from a water treatment facility to the Hell, passing by an urban area and abstract zones. This follows the thread of the history. To end, this mod was my first big work for Doom 3 (there is a small mini-episode called 'Down to Hell'), and was originally developed and published in year 2.009. But I never added it to moddb. Now, I've used to fix some litle bugs, make a simple title cover, and translated from Spanish to English.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Add file RSS Files
Doom 3: Pray for Pain

Doom 3: Pray for Pain

Full Version 5 comments

This is a single-player episode, wich contains a total of 7 levels (including 1 secret level). I used resources from another mods (Classic Doom, 'Revility...

Post comment Comments  (0 - 10 of 11)
triple_agent
triple_agent - - 159 comments

I am finding your mission pack very enjoyable and challenging on "Veteran" difficulty level, even though I am not particularly fond of "Classic Doom" gameplay, but I see the purpose of no-reload in your stage design and combat.

Reply Good karma Bad karma+1 vote
uac2145
uac2145 - - 157 comments

My blind walkthrough mod level 4-7 in russian

Reply Good karma Bad karma+1 vote
uac2145
uac2145 - - 157 comments

My blind walkthrough mod level 3 in russian

Reply Good karma Bad karma+1 vote
uac2145
uac2145 - - 157 comments

My blind walkthrough mod levels 1-2 in russian

Reply Good karma Bad karma+1 vote
MBMM
MBMM - - 1 comments

Excellent. Just finished on Veteran. Great work.

Reply Good karma Bad karma+1 vote
Dafama2k7
Dafama2k7 - - 156 comments

An update/fix for the Pray for Pain maps/mod by PapaMonos, download it here...: Dropbox.com

Reply Good karma Bad karma+1 vote
Santiago_Rocha
Santiago_Rocha - - 180 comments

me alegra escuchar que vas a subir a moddb tu genial mod “Hell in Time”

Reply Good karma Bad karma+1 vote
papamonos Creator
papamonos - - 38 comments

Si, en su momento (hace 4 años ya) intenté subirlo, pero no sé por qué razón me lo rechazaron. Otro usuario, SimoK, lo subió hace meses, pero se ve que lo modificaron (han añadido cosas), y no se puede instalar de manera normal, además de tener errores. Lo mismo ocurría con éste, por eso me he dado prisa en subirlo personalmente, con algunos arreglos y traducido al inglés (los PDA's, localizaciones y mensajes dentro del juego).

Reply Good karma+1 vote
Dafama2k7
Dafama2k7 - - 156 comments

Hola Juan Daniel, la libreria gamex86.dll no se necesita, es solo la normal del Doom 3. Por cierto, te admiro profundamente por haber creado estos magnificos mapas para el Doom 3, en cuanto a las modificaciones, solo he querido enpaquetarlo mejor y separar los mapas del mod y del sonido, luego le añadi unos nuevos shaders y aparte lo he versionado para el Doom 3 BFG en otro download, pero este es para el Doom 3 original (2004) por supuesto, todo el merito es tuyo ! Gracias !

Reply Good karma Bad karma+1 vote
Santiago_Rocha
Santiago_Rocha - - 180 comments

la razón mas común de por que un mod de doom3 es rechazado, es por usar el “doublebarrel shotgun”, del “resurrection of evil”
ya que no esta permitido usar contenidos de esa expansión

Reply Good karma Bad karma+1 vote
papamonos Creator
papamonos - - 38 comments

Es una posibilidad (también añadí el Lost Soul), pero teniendo en cuenta que el juego lleva años siendo "open source", no debería haber problema. Además, "SimoK" lo subió (pero con errores), y hay otros mods que también usan la superescopeta. A ver si este fin de semana lo publico.

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X