The campaign takes place in real and imaginary places of Prypiat. The development lasted more than three years. The campaign consists of four highly detailed levels, more than 200 models and 400 textures. An original soundtrack and sound design completely created for the occasion. Dniepr will be playable at the exit in four game modes: Cooperation, Versus, Survival.

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Add media Report RSS Water Of The Dniepr[WIP] (view original)
Water Of The Dniepr[WIP]
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MrSkwidge
MrSkwidge - - 175 comments

I do like how this is going.

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chris_coma
chris_coma - - 162 comments

this writing "смерть = релиз" looks so stupid so it breaks the mood... :)

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Khelben Creator
Khelben - - 182 comments

we corrected this, you won't ever see this sentence

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Description

Inscriptions made by other survivors tell of a evacuation point that was used for a short while on the border of the town,near the river. To arrive at Dniepr and rejoin this zone, you must cross the basement of a mall in construction that have been abandoned since the infection. Once you get outside, your team must go through different unfinished industrial zones. The presence of infected in the high grass and the numerous zones without moonlight makes accessing the evacuation point a difficult task.