DIPRIP is a Half-Life 2 multiplayer total conversion. Gameplay is based on vehicle combat in various post-war environments. Vehicles use multiple weapon mounts which are activated by finding weapons scattered around the battle grounds. Planned game types are deathmatch, teamdeathmatch and capture the flag. There will also be a possibility to enable players to upgrade their vehicles' weapons and subsystems through the use of a 'money for damage' system. Action takes place in varied post-war sceneries. Key places in the post-war world are areas rich in uncontaminated water and fueal. Most of the terrain has been left in a mechanically unchanged state. Abandoned city centers, hipermarkets, refineries, country food storages, old military bases and other such places are the scenery of raging battles.

Report article A new deathmatch map for DIPRIP and an update coming today

A new update including a deathmatch version of the City map is coming to Steam later today. The update also includes a number of bug fixes and improvements to the game.

Posted by Pacanusmaxus on Oct 20th, 2008 digg this super bookmark


A new update including a deathmatch version of the City map is coming to Steam later today. The update also includes a number of bug fixes and improvements to the game.


The full change log for this update is:

Version 1.0.0.4
FIXED
- rare server crash caused by the SourceMod server plugin
- possible server crash tha could be caused by a player abusing the ai_test_los command ( thanks to the Zombie Panic team for sharing the info )
- D.I.P.R.I.P. starting before it was fully downloaded
- in game mute players menu
- big repairkit is now properly dispalyed as a blue cross icon
- motd.txt, server.cfg and other configuration files being overwritten after every update

CHANGED
- autobalance no longer allows to join a team with more players
- diprip.fgd available in the main diprip folder
- updated de_dam map:
    * fixed console warnings
    * improved shadow quality
    * increased the amount of starting ammo for both teams
    * added more weapon pickups
    * changed rock collision models

ADDED
- default key mappings for the xbox360 controller
- default key config for logitech rumblepad gamepads (must be manualy enabled by renaming the logitech_rumblepad.cfg to joystick.cfg in the cfg folder)
- dm_city map
- linux server support (unstable beta binaries currently available only on our forums)
- basic key support for server plugins (0-9 keys bound to slots)

Comments
FJS
FJS Oct 20 2008, 2:54pm says:

nice, are u going to add more weapons such as mines o someting?

+1 vote     reply to comment
Pacanusmaxus
Pacanusmaxus Oct 20 2008, 4:01pm replied:

Our current priority is squashing all the bugs. New stuff will be coming as we progress further.

+3 votes     reply to comment
FJS
FJS Oct 20 2008, 5:55pm replied:

Thats all right, I just wanted to know if you had something in mind :)

+1 vote     reply to comment
Tatsur0
Tatsur0 Oct 20 2008, 2:59pm says:

Pac,
Nice update! dm_city looks awesome. Will see you in game asap!

+1 vote     reply to comment
Pacanusmaxus
Pacanusmaxus Oct 20 2008, 4:00pm replied:

Thanks! Always working on more :)

+1 vote     reply to comment
Bender411
Bender411 Oct 20 2008, 3:51pm says:

Sweet

+1 vote     reply to comment
coolkid87
coolkid87 Oct 20 2008, 9:05pm says:

is the update out yet?

+1 vote     reply to comment
Pacanusmaxus
Pacanusmaxus Oct 21 2008, 9:38am replied:

Yes, the update is now live.

+1 vote     reply to comment
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Exor Studios
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Released Mar 7, 2008
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