Dibella's Watch adds an entire new continent to Oblivion. It comes complete with a major city, castles, towns, villages, farms, monasteries and all the good stuff that makes up a Medieval landscape. There's also fighting to be had and quests to be made!

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do_i_ob May 7 2011, 7:47am says:


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Antiscamp May 7 2011, 8:35am replied:

Thanks. This is the home of the town drunk in the town I am building now.

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KeyPath May 7 2011, 10:15am says:

this house a mess, no wonder they left their house n get drunk :P
anyway great update..!!!

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Antiscamp May 7 2011, 11:38am replied:

That's how I live IRL :(

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jamman88 May 7 2011, 11:58am says:

i love the variation in this mod, oblivion is my faviroute game of all time, but after a while the towns and citys look stale and repetedive, this mod though its always different :D keep up the brilliant work

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Antiscamp May 7 2011, 1:51pm replied:

Thanks! I am also trying actively to keep my mod as vanilla-looking as possible for the most part, but sometimes I will go outside the boundaries of that as well. I have some more variations in store for the future.

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This is what I am working on right now. There will be more Woodlander Bandit camps in the jungle and there will also be a Wild West-style town called Al Raj in the western desert. This will be a hangout for some real bad characters; like slave traders, bandits, outlaws and gamblers. Keep your eyes open for Beta Version 9.

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May 7th, 2011
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