Thank you for your Interest in Diablo II Singleplayer Enhancement Mod. The Mod has Been Updated to Version 1.6, See Description and Mod Summary/News for Detail. For Full Detail on the Mod and its Progress. This Download Includes the Full Mod Guide and Latest Version with PlugY Unity and Stand-Alone Support. Thank you!
***Note***: 1.6 Full has Been Reuploaded due to a File Name Error, Where it Exceeded Character Limit Amount, This was Fixed by Renaming the Folder to a Shorter Name, But I Have Reuploaded The Mod, With the File Name Fix, For Easy Quick Use.
Very Sorry for this Minor Mistake!!!
Enjoy -sw33sp0t
Diablo II SP Enhancement Mod v1.6 + PlugY Survival Pack v10.00
******** PLUGY V10.00 FEATURES ********
- Disable access to Battle.net.
- Infinite storage space in the stash (up to 4,294,967,296 personal pages!)
- Shared storage space in the stash (up to 4,294,967,296 shared pages too!)
- Enabled the ladder only runewords out of realms.
- Local World Event and Uber Quest for singleplayer and multiplayer off-realm !
- Can open Cow Level Portal even when player have kill the Cow King in that difficulty.
- Unassign assigned skills and stats points.
- Change the selected language.
- Always regenerate maps in SinglePlayer like in MultiPlayer.
- Automatically execute /players X when you launch a new game.
- Added some pages for display more characters stats like �MF;.
- Display item level in its popup.
- Launch any number of Diablo II games on the same computer.
- Increase the stash to 10x10 squares.
- Change the save path directory.
- Always display Mana and Life values above the globes.
- D2 can load all files, even those opened with Microsoft Excel (disabled by default).
- Display the stats current value (without magical bonus) like Magic/gold find or maximum resistances.
- PlugY is localized in English, French, German, Italian, Spanish, Polish.
********DIABLO II SP ENHANCEMENT MOD V1.6 FEATURES********
All base stats have been increased by +5 on all classes.
Stamina Base stats have been increased by +10 on all classes
Book of Town Portal and Book of Identify now has 100 Scroll Max.
All Potions are Now Stackable into Groups of 5.
Arrows and Bolts Stack Amount and Drop Amount have been Increased a Good Bit.
Gold Inventory Amount has been Increased to 250,000.
Skeleton Keys have been Increased to 255 Stackable.
Now there are 10 Stats per Level Up.
Amazon Paladin Barbarian Druid and Assassin's Default Block level has been increased.
Nightmare and Hell Elemental Resist Level Reduction has Been Quarterly Reduced.
Inventory and Stash size has been maxed out.
Belts potion storage has Doubled.
Level 180 Level Cap.
Uber Gems After Perfect Gems
Lowered Rune Rarities By 40% (All)
Dozens of New Craftable Recipes.
Fully Socketable Uniques, Sets, Rares and Magic Items through Recipes.
ALL Imported Old Blizzard Runewords, and Beefed Up Current Ones.
Increased Gambling Rarities to Influence Gambling Again.
Increased Difficulties for Nightmare and Hell Slightly for All New Powerful Items and RW's.
Increased /Players X Command to be Capped at 128 Players. for MAXIMUM Challenge. (Designed for Super-Geared Toons)
Changes 1.6a
-------------
1 Io Rune + 1 Lum Rune + 1 Perfect Topaz + Unique Weapon = Fully Socketed Unique Weapon
1 Io Rune + 1 Lum Rune + 1 Perfect Amythest + Unique Armor = Fully Socketed Unique Armor
(NO LONGER ILVL CHANGE OR CAP OF 1 SOCKET.)
1 Magic Amulet + 1 Magic Ring + 1 Standard Emerald + Set Weapon = Fully Socketed Set Weapon
1 Magic Amulet + 1 Magic Ring + 1 Standard Emerald + Set Armor = Fully Socketed Set Armor
Changes 1.6
---------------
3 perfect skulls + hel rune + rare weapon = fully socketed rare weapon
prefixes added : 90 - 160 enhanced damage percent
75 - 130 normal damage addon
(extra random prefixes may apply)
3 perfect skulls + hel rune + rare armor = fully socketed rare armor
prefixes added : 80 - 130 enhanced defense percent
90 - 160 hit recovery percent
(extra random prefixes may apply)
------
3 perfect gems + 1 jewel + magic weapon = fully socketed magic weapon
prefixes added : 65 - 130 enhanced damage percent
40 - 95 magic damage addon
(extra random prefixes may apply)
3 perfect gems + 1 jewel + magic armor = fully socketed magic armor
prefixes added : 60 - 95 enhanced armor percent
70 - 125 hit recovery percent
(extra random prefixes may apply)
------
Fully Socketable Unique Weapons Now have Lower Rune Requirement to do the Recipe,
Due to the Fact that Pul Rune was A Little too Steep to do Many Socket Recipes.
1 Io Rune + 1 Lum Rune + 1 Perfect Topaz + Unique Weapon = Fully Socketed Unique Weapon
1 Io Rune + 1 Lum Rune + 1 Perfect Amythest + Unique Armor = Fully Socketed Unique Armor
Io and Lum Rune are Directly In Line with Eachother on Item Level.
Convert Io's to 1 Lum
The Countess Drops these Runes as well.
------
Lowered Rune Rarities AGAIN, from 15% less rare to 45% less rare (30% Rarity Change)
(Nearly half as common to find Runes, And thier Level) IE. Should Find a Vex Now.
------
Beefed Up Old Runewords:
Ancients Pledge
Exile
Kingslayer
Doom (Very Cold/Hit Proc Effective Now)
Stone
Bramble
Enigma
Steel (Effective Low End RW)
Call to Arms (Granted Skill Effective/Dmg%)
Gloom
Famine (Faster/More Dmg)
Chaos
Lionheart
Strength
Smoke
Wealth
Bound by Duty
Zephyr
Holy Thunder
Fury
------
Increased Gambling Rarities to Influence Gambling Again. You Can Now Get Rares and Uniques by Gambling.
As well As Super and Ultra Versions of Items/Unqiues/Sets.
Keep in Mind with Uber Gems, the Repair Cost is Pretty High, Due to The Gems.
So Gold is Still a Key Issue.
On the Items except for Yellow, Item has to be the Proper Type to Be one of them.
IE. no Cleaver for Hexfire.
Gambling for a Yellow Rare item Has Been Increased 33%
Gambling for a Set Item has Been Increased to 1/5 of a Yellow Rare Item
Gambling for a Unique Item has Been Increased to 1/8 of a Yellow Rare Item
Gambling for a Uber Item has Been Increased to 1/20 of a Yellow Rare Item
Gambling for a Ultra Item has Been Increased to 1/40 of a Yellow Rare Item
------
Increased Difficulties for Nightmare and Hell,
Lifesteal and Manasteal (Leech)
are 25% Less Effective in Nightmare, and 50% Less Effective in Hell.
Monsters Skill Bonus Has Been Increased
20%
Death and XP Penalties have Stayed the Same.
Elemental Resist Penalty has been Increased by 25%, -40 In Nightmare -80 in Hell.
Monster Curses Have Been Increased +30% More Effective In Nightmare and Hell.
-----
Added /Players X 128-Man Capped. This means you Can Execute /Players 128
And the Game will Think 128 People is in Your Party. Meaning Greater Loot,
Experience, and Difficulty. Designed for Well-Geared Players who Want a Challenge.
NOTE: This can be Uninstalled by Going to your Diablo II Root Folder
IE. C:\Program Files\Diablo II\ then Opening [DEFAULT] Diablo II .DLL Libraries Folder,
and Taking the 2 Files there and Placing back in the Default Diablo II\ Folder.
Downloaded and installed. I am doing the SPE and PlugY, but I cannot get both to work in unison. I followed all the directions I could find but there must be something I am missing.
Target: "C:\Program Files (x86)\Diablo II\Mod PlugY\PlugY.exe" -Direct -Txt
Start In: "C:\Program Files (x86)\Diablo II"
I've also tried Start In: "C:\Program Files (x86)\Diablo II\Mod PlugY"
The first makes it so I play the pure SPE, the second just PlugY.
sw33tsp0t
sw33tsp0t 3secs ago replied: New Comment
try taking Plugy.exe , plugy.ini and all the other plugy files, and placing in your diablo II root folder, then run
c:\program files(x86)\Diablo II\PlugY.exe -Direct -Txt
c:\program files(x86)\Diablo II\
the way to know spe mod is in play is by seeing the huge inventory space in the personal inventory and npc inventory, having 10 stats per level etc.
hope this helps and ive seen other people have issues on 64 bit machines. not sure whats causing it.
I know this is old, but you just need to copy plugy.ini into D2 folder.
Ok, so I downloaded it, but I'm curious how you guys are playing this, because everytime I go to unzip it, it's password protected. Mind letting a guy in on the unzip password, please?
1.6 Full has Been Reuploaded due to a File Name Error, Where it Exceeded Character Limit Amount, This was Fixed by Renaming the Folder to a Shorter Name, But I Have Reuploaded The Mod, With the File Name Fix, For Easy Quick Use. Very Sorry for this Minor Mistake!!!
File will be Authorized in about a Day or Two.
Luvweasel, Try Downloading it Now.
I tried your mod and i have Plugy installed. And i have notice that the stash is very limited compared to the plugy stash. In plugy you can scroll pages after pages of inventory slots. here its only one slot page but with much more slots. I really appreciate your hard work and investment you been doing but i think it would be better to make the stash slot same as plugy, with all of the pages you can scroll.
Still Very Nice Mod !!!
I'm receiving this error when trying to run the Mod
Halt
Location:,Line#134
Expression: Unrecoverable internal error 6f8ef1aa
Any help would be appreciated
i get this same error any help would be appreciated
File size: 6.2 MB ( 6493196 bytes )
File name: file-3547116_zip
File type: ZIP
Detection ratio: 1 / 43
Analysis date: 2012-02-14 14:02:02 UTC ( 2 months, 2 weeks ago )
wtf?
Hi Folks, I Recently Installed D2SPEM 1.6 Full Final on my Other PC In my Bedroom, and I Noticed the Install was 100% Not User Friendly, To get the Mod to Work Properly, you Must
1. Install PlugY v10.00
2. Take all of the PlugY Files out of /Diablo II/Mod PlugY/ Folder, and Place in your /Diablo II/ Main Root Folder.
3. Delete Game.dll and D2Client.dll before Installing D2SPEM 1.6 Full, This Will Allow the /128 Players Command. (Remember Backup Folder is Created for These Files in your /Diablo II/ Root Folder.)
4. Make sure your D2SPEM Unity Shortcut Reads Something Like this:
C:\Program Files\Diablo II\PlugY.exe -Direct -Txt /// Start In Parameters: C:\Program Files\Diablo II .(Because you Moved all the Files from this \Mod PlugY\ Directory and Placed in \Diablo II\ Root Folder, Allowing the Unity Version to Work.
Sorry for this Completely Arse-Backwards Install Process but this is How you get it to Work Properly , Thanks -sw33tsp0t
I Did All As You Have Said Here And It Keeps Saying "Checking Library Memory Check Failed".
Can I Please Get Some Help.
try version 1.13c, hasnt been tested on 1.13d, Blizz prolly ****** the game up in 1.13d. just stay with 1.13c
I'm uninstalling D2/LoD and reinstalling then patching to 13c. As it turns out, trying to backpatch, the damn thing won't let you. How messed up is that?
PlugY is not compatible with 1.13D
I don't see a Game.dll only a file that's called 'Game' and when i click it it launches the game. Is that the one you mean???
I Meant D2Game.dll , Apologies
Also when I download your latest download, which I assume is the 1.6 full, I have issue un-zipping all of it. Not sure if that's because there's a zip folder in a zip folder, but even if I could unzip all of it I'm not sure which folder is the right one, or which installer is the right one. Very confused.
This comment is currently awaiting admin approval, join now to view.
thanks for the mod, can i use it along mutires for better resolutions, if yes how please...
when i install plugy i have only 3 files (plugy.ini, plugy.exe, plugy Uninstaller.exe), i take all this files and copy to folder with diablo 2, next step i delete d2game.dll and install d2spem, when is already, edit shortcut and update link where i have plugy.exe. but when i try launch D2SPEM, or plugy.exe all is doesnt work, no error, nothig. what i doing wrong? i have clean 1.13c
I can't get this mod to work at all in any way shape or form. All it seems to do is break my game. I can get the Plugy functions to work no problem but when I go to run it with the SPE I get all kinds of errors. When I run it with plugy.exe -direct -txt I get an "Ordinal Not Found Exception Processing Message 0xc0000138 Parameters" then more and more numbers follow. When i run it without plugy using diabloII.exe -direct -txt I get "Cannot load D2Client.dll: Error 182"
I'm using Vista x64, and the only other mod I have for D2 is a glide wrapper. Any help would be awesome. I'm not new to installing mods, but this one regardless of where I download from or how i install it just will not work. Help Please!
Hmmm, the new runewords don't add the "+xx% experience gained" mod like they should. I tried 4 of them so far: Thirst for Knowledge (Knowledge in-game), Temptation, Dweomer (Revenge is what it's called in-game), and Thirst. Is this a typo in the Readme file that contains all the runeword info? It says in the readme file itself that the new runewords may not be shown accurately in the readme. Or is this mod hidden now? lol I just want to level my characters faster, and the annihilus charm and Ondal's Wisdom seem to be the only two items that provide additional experience... and they are very tough to come by lol. Any one know what's going on here?
Finally got it to work!
Tried every patch before I found the right one...
What was need was 1.13c
yes!
Found another problem, not sure if it's a bug or if it's the natural way D2 handles save files. For instance, I saved my game before making a runeword, so I could be sure that the ctrl+alt+del would work reverting to my previous save. I also made a backup copy just in case. So I made the runeword, didn't like it so I did ctrl+alt+del but when I went back into that save the runeword was still made. So I simply copied over my new save with the previous save, which reverted my runeword but the runes are missing!? I dunno what I did, but it's kind of annoying because the reset of insertables is one of the best features about this mod, or SP in general. Any help would be awesome thanks.
Next time instead of Clicking Just End Process,
Try Right Clicking the Process and > End Task Tree
This Usually Nips it off at the Bud!
Figured out how the runes were disappearing. When in windowed mode for some reason your actions are not reversed after ctrl + alt + del and doing the end task in Task Manager. I noticed that when I do ctrl + alt + del in fullscreen mode and end task with task manager it stalls for a bit then says D2 is not responding, I think that essentially deletes anything you have done since your last save. D'oh lol, wish I figured that out before I wasted my gul rune :|
this is what i et when i tried to install PlugY: Error: Diablo II install directory not found. yeah i just copied the fame folder from somewhere else but it's is playable. i tried to put the game folder at C:Program Files but has no luck. i wanna try this mod coz i wanna collect every set this game have. is there any way for this to work?
your missing the d2 registry entries, head to Regfiles.net and pick up d2 LOD registry keys, or reinstall the game the default way, disk is preffered over digital blizz copy.
could you please make one for d2lod v1.13d ?
ive abandoned this project as of late, too many life issues, but if someone is willing to, by all means continue the project, all my works are open source, meaning im not greedy with copywrights.
This comment is currently awaiting admin approval, join now to view.
they also killed mod support in v1.13d to 1.14a, no more mod support. :@ :@ :@
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.
Is there any way to get the stackable potions specifically? To be honest, some of the changes here I don't want, but some I do. Are these all hard coded into the game or can some of this stuff like stackable potions be changed in the text files?
For some reason I can't use my vanilla character.
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.
I'm using D2SE and the mod isn't working, only plugY, obviously. Some things, like lvl 180 cap, 10 stats per level.. isn't working.
Works beautifully after a few tweaks using 1.13c THANKS FOR THIS HARD WORK GOOD JOB!
P.S got it to work with BH maphacks for single player. In order for stash to work properly had to change PlugY.ini settings "ActiveBigStash=0" instead of 1. Additionally i needed to use "Diablo 2 excel file editor" in order to edit "inventory.txt" located in "Diablo II\Mod PlugY\data\global\excel" in order to get the stash to be properly set up. Changed class "Big Bank Page 1" and "Big Bank Page2" under "gridBoxWidth" and "gridBoxHeight" instead of 29, changed it to 16 and stash works perfect.
Almost forgot, also had to change "gridX" and "gridY" for "Big Bank Page 1" and "Big Bank Page2" from "10" to "16".
Created this "Autohotkey" program script to auto-run my shortcut which loads "CursorLock" function into the Game.exe in order to lock the mouse to the windowed screen interior. Made the script load the shortcut (made with "CursorLock" program) then load (after running the shortcut which opens up Diablo II with a mouse lock on the interior of the window) the BH maphacks v1.6 Injector to apply SP maphacks for D2v1.3c.
At the end of the script it will move and resize the window to the aspect i want in windowed mode and then minimize and reactivate the window in order to reapply the CursorLock to the newly defined dimensions outlined in line 36 of the script. So one click of the compiled Autohotkey.exe script and it perfectly runs Diablo II with the CursorLock, injects BH maphacks , and then aligns the window to my liking (using a 2560 by 1440 monitor @ 119 refresh rate). If anyone likes future simplicity with a little work xD
Its prolly really usefull if your having trouble getting the game aligned to your liking in windowed mode. Otherwise just use fullscreen. Here it is if anyone thought might be useful to someone, just google the programs you will find them.
Here is the script I made for myself as an example;
#NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases.
; #Warn ; Enable warnings to assist with detecting common errors.
SendMode Input ; Recommended for new scripts due to its superior speed and reliability.
SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory.
Run, C:\Game\Diablo II\CursorLockSHORTCUT
WinWait, Diablo II
WinActivate, Diablo II
IfWinExist, Diablo II
{
Run *RunAs "C:\Game\Diablo II\mod support\BH maphacks\BH.Injector.exe"
WinActivate, C:\Game\Diablo II\mod support\BH maphacks\BH.Injector.exe
}
else Exitapp
WinWaitActive, C:\Game\Diablo II\mod support\BH maphacks\BH.Injector.exe
IfWinActive, C:\Game\Diablo II\mod support\BH maphacks\BH.Injector.exe
{
Send, 2
Sleep, 300
Send, 2
}
Else IfWinNotActive
{
WinActivate, C:\Game\Diablo II\mod support\BH maphacks\BH.Injector.exe
Send, 2
Sleep, 300
Send, 2
}
IfWinExist, Diablo II
{
Sleep, 300
WinWaitClose, C:\Game\Diablo II\mod support\BH maphacks\BH.Injector.exe
WinActivate, Diablo II
WinWaitActive, Diablo II
WinMove, Diablo II, , 326, -28 , 1920, 1480
WinMinimize, Diablo II
WinWaitNotActive, Diablo II
WinActivateBottom, Diablo II
}
else
Exitapp
Haha I'm such a noob at this, wasn't working for me
had to add line 13=
WinWaitActive, Diablo II
for it to run properly new one that works for me is the following... xP;
------------------->-o->----|
------------------->-o->----v
------------------->-p->----|
------------------->-s->--- ▓╝
----------------------------v
#NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases.
; #Warn ; Enable warnings to assist with detecting common errors.
SendMode Input ; Recommended for new scripts due to its superior speed and reliability.
SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory.
Run, C:\Game\Diablo II\CursorLockSHORTCUT
sleep, 400
WinWait, Diablo II
WinActivate, Diablo II
IfWinExist, Diablo II
{
WinWaitActive, Diablo II
Run *RunAs "C:\Game\Diablo II\mod support\BH maphacks\BH.Injector.exe"
WinActivate, C:\Game\Diablo II\mod support\BH maphacks\BH.Injector.exe
}
else Exitapp
WinWaitActive, C:\Game\Diablo II\mod support\BH maphacks\BH.Injector.exe
IfWinActive, C:\Game\Diablo II\mod support\BH maphacks\BH.Injector.exe
{
Sleep, 400
Send, 2
Sleep, 300
Send, 2
}
Else IfWinNotActive
{
WinActivate, C:\Game\Diablo II\mod support\BH maphacks\BH.Injector.exe
Send, 2
Sleep, 300
Send, 2
}
IfWinExist, Diablo II
{
Sleep, 300
WinWaitClose, C:\Game\Diablo II\mod support\BH maphacks\BH.Injector.exe
WinActivate, Diablo II
WinWaitActive, Diablo II
WinMove, Diablo II, , 326, -28 , 1920, 1480
WinMinimize, Diablo II
sleep, 400
WinActivateBottom, Diablo II
}
else Exitapp
Anyone know how to fix the stash inventory? I tried what nodrules1 said above but didn't work for me? Was wondering if anyone had it fixed if they could contact me and send me their inventory.txt file.
This comment is currently awaiting admin approval, join now to view.
There are 4 rows in the "inventory.txt" file you might need to change.
Under class; "Bank Page 1" "Big Bank Page 1" "Bank Page2" "Big Bank Page2".
Change all values to "16" in those rows mentioned previously, at these following column intersections; "gridX" "gridY" "gridBoxWidth" and lastly "gridBoxHeight".
Also make sure your putting the "data" folder in the same folder that "PlugY.exe" and "PlugY.ini" are located. Make a shortcut to run "PlugY.exe" on your desktop and assure you have added "-direct -txt" without quotes to the shortcuts "Target" section after the end of what is already written there;
EXAMPLE: "C:\Game\Diablo II\Mod PlugY\PlugY.exe" -direct -txt
change PlugY.ini settings "ActiveBigStash=0" instead of 1 also...