The DAK mod for codename Panzers phase 2 Changes -Added more units (BA-12, Stuart, Calliope, storm Tiger etc.)-Sniper in early-Range and recharge times of arty (150-180, 10sek) and rocket launcher (120,20-60sek) changed-Adjusted loss values, speeds and armor (source www.panzerlexikon.de)-New skins (camouflage) for most of the models and INF (thx to [NFA] skinny)-ARI and rockets not so accurate-PAK 36 now simulates the German stationary RakWerfer (really stupid that you don't own models can incorporate)-PZ range in early 50, PzJg 65-PZ range in late 60, PzJg 75-Because the visibility of all PZ are still very low take always enough INF or reconnaissance vehicles.

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