Currently an in-development public beta, multiplayer-focused (both PvP and PvE) spin on the Dawn of War 2 formula. Featuring light base management, tech trees, increased scale, new units, and unique properties to each hero's unit and tech roster within the overall faction providing increased strategy in your hero selection as a sort of 'sub-faction'.
The campaign and last stand mode are, at this moment, TBD for their implementation - Last Stand may be kept 'as-is' without modification but available to launch, and the Campaign being added would only be done were it altered to fit the theme of the mod (which may be more than myself and my team are capable of at the moment) - it would also require custom voice lines to be in new directories, not overwritten ones, which I am working on figuring out with partial success which has actually been recently figured out and puts this higher on the possibility list!
This is genuinely the Eternal discord this time! No longer does this link to Toaster Race.
Although this mod DOES draw a lot of influence from Dawn of War 1, which is one of my personal favorite games of all time, we are not going for a direct one-to-one implementation of DoW 1 within DoW 2 with Eternal. Many other games inspire this one, in particular Company of Heroes and the old Command & Conquer series, another personal favorite of mine, alongside its heavy DoW 1 inspiration. And of course, Dawn of War 2 itself.
With that out of the way...
In particular, I'd like to credit Garrick, Noot, Enlargingcloud, yellowmonkeySoulEater, Imperator, Clocktickin, Swift, Dr. Tobias, and Kharos for their contributions, assistance, and for putting up with my constant questions!
Now let's get out there and cause some trouble, eh?
(The discord link on the main mod page has been switched from Toaster Race
to the official Eternal discord server. Hop in!)
You can expect the previously mentioned list of features in this initial beta. This includes:
Of course there are bugs as well. I outlined a couple of them in the download, and I would greatly appreciate your assistance in finding as many as possible!
I really hope you enjoy this mod that we've spent the last 2-ish years working on so far! I'll keep you updated as we work on bringing Eternal to a proper 1.0 in the future!
Version 0.5.1...
all i can think of is Microsoft Flight Simulator 5.1
and I keep making this joke with friends too
yeah i know, i'm getting old
Another wall of text and stuff that basically goes over a bunch of behind-the-scenes stuff for Dawn of War II: Eternal.
A wall of text and stuff that basically goes over a bunch of behind-the-scenes stuff for Dawn of War 2: Eternal.
Check out this week’s roundup of the mods that were featured on the DBolical YouTube!
A full installer for Version 0.5.4 of Dawn of War II - Eternal. Contains: - Playable Space Marines, Imperial Guard, and Eldar. - Three sub-factions each...
Patches Eternal from version 0.5.3 to version 0.5.4
Patches Eternal from version 0.5.2 to version 0.5.3
Patches Eternal from version 0.5.1 to version 0.5.2
Alters all music in Dawn of War II - Eternal (exception of non-modded factions) to be tracks from Dawn of War 1.
Alters all music in Dawn of War II - Eternal (exception of non-modded factions) to be tracks from vanilla Dawn of War II - Retribution.
Dear devs, can you plz provide a link to a discord server, where you talk about current development and stuff?
I joined to DoW2 Eternal channel on discord, but there is no active channels with people, hmmm (only airlock, guide and announcements)
Hi there!
Did you verify and add your role so you can see the other channels? You need to have commander role to see the other channels. You need to click on the emoji.
Hello there!
Wanted to ask, how can i change the Dark Angels colour scheme without making it the generic one? I like the changes you've made and wanted to change its colours, i know that in elite mod there is a text file that allows one to change colour schemes but i can't find something like that in here.
Thanks in advance
Hi Harssolf.
At the moment, can't do that natively for Eternal like how Elite does it. If you are okay to learn some minor modding (relatively speaking), that can be done for only your game (and preserves online compatibility).
Hi. Even though it is early in development, I can see that there has been a lot of thought put into planning out the features of this mod. It has great potential. I am an Imperial Guard fanatic from way back, and was involved in a team that created a couple of IG mods for DOW 1.
At some stage, will we be able to use the DKOK DLC with this mod? I miss my IG regiments.
Love the engineers/combat engineers concept. Guardsmen/Conscripts need backpacks. Sergeants need weapons upgrades. PDF guard would be nice (with autoguns). More choices of win conditions would also be nice. Love the increased pop cap. Lots of ideas....for IG.
I have looked around your discord channel. Never used discord before...have no clue how to use it. Do I have to sign up...is there a chats area...how do I find it?
Hi sunray, thanks for the support and love! Glad to hear you're a fellow modder!
Yes. DKOK DLC has been in highly requested (myself included), so Toast and Celt will add them as soon as they are able to, as the focus is on Chaos now.
Thanks for checking our discord channels!
1) Our discord invite channel is here at Discord.gg. Basically, you just need your own discord acct to login with, then you can enter any discord server including for Eternal.
2) Basically, a discord server is a place where people can chat and discuss on the mod stuff.
3) Anyhow, I'm there so, feel free to ask for help!
Can the assault chimera be renamed to Storm Chimera for better lore fusion and if there’s a model out there that look more like the storm chimera would be nice :D
Thanks for the idea! Its better to drop your idea in the discord server, as we're more active there and we have a proper channel for getting feedback!
This mod is brilliant!! love the current content value even at early access.
I experience some crashes though this was expected, just wandering however, is anyone else experiencing a lack of color on the armor for the Imperial Guard regiments? They show up in the Army Painter though not in-game.. Just me? if so is there something I could do on my end to fix this? Again, love the mod all the same.
it is caused by difference in settings between vanilla and eternal mod, experienced it myself.
How I fixed it - launch vanilla and set graphics to ultra, save it and then launch eternal mod and do the same.
Hi, thank you for the love! Toast and Celt worked hard on the mod!
Hmmm, it sounds like you ran into the infamous soundbug. I've made a guide for people to follow (along with other issues and fixes).
Steamcommunity.com