It's the 25th century, the nations of Earth have long since merged into one, set out for the depths of space and established themselves as the Terran Empire. However, they are not alone in seeking control of the galaxy. Darkstar is a Free upcoming mod for Star Wars Empire at War: Forces of Corruption. The mod takes place in our world, hundreds of years into the future. This mod aims to replace the old content of the game with new original content not based on an existing IP. Questions are very welcome in the comments section down below!

Post news Report RSS Changes to the game

This post summarizes what changes will becoming to the game in Darkstar.

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General Changes:


- Units in game are replaced to fit the new theme.

- Galaxy size will increase.

- More planets to populate the galaxy.

- More planet types. (Eg: Nebula, rogue stations etc)

- More planets will have special units/structures tied to them. (Eg: a pirate's lair might be able to produce pirate ships, or a prison planet can build prisons etc.)

- Land combat will be a tad more tactical (Eg: some maps won't be very fit for vehicles and others might not be suited for infantry etc.)

- Galactic Conquest will be more tactical. (Eg: Not all buildings are buildable on all planets, more restrictions on what can be built and where but also more unique buildings for some planets.)

- New ship types. (Eg: Carrier ship, with many hangars but little weaponry)

- More special structures for space. (The gravity well is an example of a special structure for space)

- More land structures. (Eg: Prisons, living quarters)

These are very short summaries of changes I've planned for the game. If you have any questions/suggestions feel free to ask in the comments section or in a PM!

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