Vote
Resource System
- Everytime - get resource but changing action time
- Everytime - get resource and fixed time
- Random[Half] - get resource and fixed time
- Random[Half] - get resource but changing action time
Why is it just Half?
The system generate a random number from 1 to 100.
Your [Skill] lvl + Chance of weapon
if Number lower than Your [Skill] lvl + Chance of weapon , Success
Thx for voting