Essential HD pack is a complete overhaul for original Doom 3, Resurrection of Evil and Lost Mission mod, it's not compatible with BFG Edition. Quick installation and complete graphic pack, included optional addons. No gameplay changes.

Description

Essential HD pack for original game and RoE. Quick installation and complete graphic pack.

Preview
D3HDP - DooM 3 Essential HD Pack v1.0
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DOOMMARINE117
DOOMMARINE117 - - 553 comments

will this work for enhance edition?

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H3llBaron Author
H3llBaron - - 887 comments

Yes

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DOOMMARINE117
DOOMMARINE117 - - 553 comments

cool.

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DOOMMARINE117
DOOMMARINE117 - - 553 comments

will this also work with doom3retold mod?

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H3llBaron Author
H3llBaron - - 887 comments

It should work

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RemasteredRetroPC
RemasteredRetroPC - - 194 comments

Nice update. Obliteration detected.

Its literally the damn near exact same size as the Prey 2006 mod I just got done destroying. You should check it out. You are famous now.

Sending that American love bro your way. Im looking forward to your next update when it hits 4.44GBs. That way it can run on pregnancy tests like every Doom game conceived. Gods work.

Why dont you do something interesting with it and tune it for my low raytracing preset with Turing, like a flagship offering from back in cave times.

In fact you could do that more than once and it would be progress for the retro galaxy instead of this 4.43GB sub human stuff im seeing on my side of the galaxy.

If it checks out, you have my permission to copy my Prey 2006 mod with the same intent. To tune it for an entrance level age of the raytracing hardware options. For the good of mankind. That way I dont have to do it, and you actually make a texture mod that advances what is available to humanity in a way thats without sarcasm, viably interesting. If you did that, I will let you join my cookie party. We have chocolate chip bro.

Brownie points if you make a texture mod that runs tuned to DX10 2nd gen GPUs. That would be like a religious experience, and I want it done by the book.

"Thou shalt raytrace retro and upgrade its texture fidelity within the limits of the hardware."
-Gabenitus, 13:01

Love and light my good modder friend. And may John Travolta be with you.

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Krizalidan
Krizalidan - - 45 comments

Hello Friend. my card is AMD, do I need to rename Doom.exe? for what name? can be anyone? and does the Doom3RoE.exe file need to be renamed too?

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H3llBaron Author
H3llBaron - - 887 comments

Just divide the name with a space or call it Betruger, the important thing is that it can't stay doom3.exe. If you still have issues after this delete zzz_pak007.pk4

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Krizalidan
Krizalidan - - 45 comments

thank you friend,this mod is amazing!

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NaliSeed
NaliSeed - - 194 comments

At the end of the video, I see you fixed the missing yellow orb texture on the ceiling, I believe that's the very first map of RoE. Can you tell me what was the problem with that? I've had that annoying issue since forever and nothing seemed to fix it 🤷

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H3llBaron Author
H3llBaron - - 887 comments

The problem was the presence of many errors in materials. Btw, it's not sure if developers wanted this, but since they put light reflection in the floor that comes from this texture, I restored the thing.

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acescards384
acescards384 - - 13 comments

Is this mod compatible with a different mod called Arl's Improvements for doom 3?

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H3llBaron Author
H3llBaron - - 887 comments

It's already included and improved over the old version. Then don't use the old one.

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acescards384
acescards384 - - 13 comments

Okay, thanks for the response!

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AidenDemon
AidenDemon - - 569 comments

Will it work with Weapons of Mars Destruction?

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H3llBaron Author
H3llBaron - - 887 comments

Hello AidenDemon, it should work without problems, I'm not sure. Try other mods with graphical changes could compromise correct visual.

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Krizalidan
Krizalidan - - 45 comments

Hello friend. Have there been any changes or updates to your Mod? I downloaded it again and saw that it had different sizes between the files.

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H3llBaron Author
H3llBaron - - 887 comments

Hi. I just cleaned the pack from other bugs and useless stuff, nothing to notify.

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tybo7777
tybo7777 - - 2 comments

Lovin' the mod, just got 2 questions: 1. How do I make game fullscreen, game settings have it showing as fullscreen, but it has black bars on sides. 2. Is there a way to get flashlight on the plasma gun like the other weapons? This is my favorite mod, been playing everyday. Thanks

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DOOMMARINE117
DOOMMARINE117 - - 553 comments

get the enhanced edition. it helps with that problem.

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NaliSeed
NaliSeed - - 194 comments

Any chance of fixing the arms of the ZSec zombies? They look quite blurry.

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H3llBaron Author
H3llBaron - - 887 comments

Their arms are just dirty, I'll not furtherly work on them

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dvaestri
dvaestri - - 6 comments

Does this mod contains cut content ?

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H3llBaron Author
H3llBaron - - 887 comments

Hello dvaestri. The only added cut content here it's light for plasma projectiles (omitted by id) and Alpha sounds for pistol and machinegun. In v2.0 will be available all the graphical features we saw in the Tech Demo 2002, among the other improvements.

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dvaestri
dvaestri - - 6 comments

Hi thanks for answer and do you have any Eta on 2.0 version ?
And also can i just overwrite old files with new 2.0 version ?
Is there any possibility to add reflective glass as seen in tech demo

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H3llBaron Author
H3llBaron - - 887 comments

Actually 25 % in progress, I don't know when I'll finish it.

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NaliSeed
NaliSeed - - 194 comments

What's new in this new version? Is it worth re-downloading all four gbs?

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H3llBaron Author
H3llBaron - - 887 comments

NaliSeed you don't need to download it another time. I just polished the archive, nothing new to notice.

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Fox2029
Fox2029 - - 4 comments

Hello Brother! how's it going? Are you fine? I Hope so.
Well, I downloaded the essential package for Doom 3 and it is very good. But I noticed that it is not possible to change the game's native resolution, which goes up to 1600x... I really wish there was a way to change it to 1920x1080. What do you think?
Is there any alternative?
Big hugs and congratulations for the excellent work.

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NaliSeed
NaliSeed - - 194 comments

Use the dhewm3 source port, I think you're using the old Doom 3 exe.

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Krizalidan
Krizalidan - - 45 comments

download the Doom 3 enhanced edition mod, in it you can edit the resolution without the need to get the dhewm3 version.

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RAtAGP
RAtAGP - - 14 comments

For some reason, the machine gun looks completely black to me.
Cdn.discordapp.com
btw I'm using the mod along with CstDoom.

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H3llBaron Author
H3llBaron - - 887 comments

CstDoom probably use different model or material for it. Try without Cst mod

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RAtAGP
RAtAGP - - 14 comments

Yep. I opened pak001.pk4 (located in cst_d3), went to materials\weapons.mtr and I found machine gun lines on it, I removed the file and the machine gun is now fixed.

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clintonallen23
clintonallen23 - - 1 comments

Hello All,
No luck here I'm afraid. When I load a new game it crashes to desktop and I get "malloc error at XXXXXXX"

Then a stack of errorslike the below. As if the textures it's searching for aren't there?

WARNING: file materials/base_door.mtr, line 67: material 'textures/base_door/airwheel' previously defined at materials/andy.mtr:430
WARNING: file materials/base_door.mtr, line 76: material 'textures/base_door/airdoor' previously defined at materials/andy.mtr:438

This is the Steam version (not BFG)

Any ideas?

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H3llBaron Author
H3llBaron - - 887 comments

We talked on discord and fixed this. For anyone: ALWAYS USE LATEST STABLE DRIVER releases for your videocards, not beta driver that only includes hot fixes for new games but that required to be fully tested to be merged in new stable builds to play old title like Doom 3 and previous one.

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Guest
Guest - - 690,290 comments

i have the same problem, what is the fix for this? Latest official NVIDIA Driver i user

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H3llBaron Author
H3llBaron - - 887 comments

Try to delete zzz_pak007.pk4.

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Guest
Guest - - 690,290 comments

does not fix the Problem, i have several errors in console like this:

WARNING: file materials/base_door.mtr, line 100: material 'textures/base_door/jumbodoorguts' previously defined at materials/andy.mtr:463

when i look in zzz_pak006.pk4 at base_door.mtr at this:

at textures/base_door/jumbodoorguts
{
qer_editorimage textures/editor/jumbodoorguts.tga
bumpmap textures/base_door/jumbodoorguts_local.tga
diffusemap textures/base_door/jumbodoorguts_d.tga
specularmap textures/base_door/jumbodoorguts_s.tga

i find nearly the same in andy.mtr at this:

textures/base_door/jumbodoorguts
{
qer_editorimage textures/base_door/jumbodoorguts_local.tga
bumpmap textures/base_door/jumbodoorguts_local.tga
diffusemap textures/base_door/jumbodoorguts_d.tga
specularmap textures/base_door/jumbodoorguts_s.tga

but when i look in the Original pak000.pk4 the content of booth files is different, i think here is the problem?!

By the way, realy great work!

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H3llBaron Author
H3llBaron - - 887 comments

Of course the content is different, it's a mod! Btw those errors are video driver releated, check if your drivers are latest stable release and not some beta testing drivers from nvidia, or just update them. It should run without problems with stable releases.

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vmxtunner
vmxtunner - - 2 comments

I have the same problem (or kind of), i got the last driver.

Anyway, I just deleted file zzz_pack5.pk4 and works fine, I don't know what I miss woithout that file, but... works

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Krizalidan
Krizalidan - - 45 comments

can I or do I need to change some setting, like anisotropic in autoexec?

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H3llBaron Author
H3llBaron - - 887 comments

I don't added these in autoexec because it depends by choices of every user. You can change them directly on Doomconfig.

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Guest
Guest - - 690,290 comments

Thanks for your work, but how to disable headlight cone?

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Guest
Guest - - 690,290 comments

can you make this log in easier please

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rawrsty
rawrsty - - 3 comments

hello, i want use this mod, but i think it's not working. Is the BFG Edition working as well?

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Cataflexia
Cataflexia - - 70 comments

hi there.
can you add the hipoly models from Scary Monsters MOD?

I've trying to convert it but this have some texture bugs:
take a look:
Imgur.com

i've converted two models: pistol and shotgun
Drive.google.com

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H3llBaron Author
H3llBaron - - 887 comments

I'll not include those since actual first person model are very good, also I improved all textures and shading of weapons.

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Cataflexia
Cataflexia - - 70 comments

but the other ones have a lot more polycounts! nothing compared to the actual ones.
btw, i understand if you don't want, cheers.

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Guest
Guest - - 690,290 comments

Great mod, thanks a lot! Exactly what I was looking for..

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