Less grinding -> More fun -> More power with 20 stats and 2 skills per level -> More penalties in normal, nightmare and hell -> More fun with x3 uniques monsters density per acts -> More diversity with 105 news cube recipes for crafting -> More control by playing games in offline mode
Changelog d2rCCV v1.a from d2r patch 2.4 - We want to have a fast early game and much more builds diversity in late game. We also want more challenges...
changelog d2rccv v1.a
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