The aim of this mod is get the best out of the graphics of this classic game, but make it as natural as possible. This means overprocessed shaders won't be added. The mod contains all of the best available textures and a unique System.cfg, optimized for 2,5K and 4K downsampling. The mod also contains a tweak guide and adds hotkeys to the nanosuit functions. You need to have a 64-bit system and a good graphics card to run it. Please make sure to follow the installation instruction that comes with the mod.

Post feature Report RSS Crysis - Maximum Immersion Mod

The aim of this mod is get the best out of the graphics of this classic game, but make it as natural as possible. This means overprocessed shaders won't be added, instead I collected the best texture mods and created a nice system.cfg myself (that is based on a cfg which I found on the internet but heavily modified). It also contains a tweak guide for Nvidia Control Panel to add sharpness. Expect the need of a decent GPU, I added HD shadows with blurred edges and minimal LOD.

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Crysis - Maximum Immersion Mod

General Information

Type: mod for Crysis
Platform: Microsoft Windows 7 64-bit (or better)
Patch version: 1.2.1
Author: Kanyhalos

System requirements for the recommended 1440p resolution:

Mainboard: 64-bit system
CPU: Core i3 3,0Ghz or equivalent
RAM: 6GB DDR3 1600mhz or better (faster)
Graphics card: GTX 750ti OC 2GB @ 30fps (you need a much better GPU for 4K/60fps)
Disk: SSD (the huge texture pack would load slowly on a HDD)
Monitor: Widescreen 16:9 21,5" (recommended: IPS LED for better colors)

FEATURES:

TEXTURE UPDATE

- High resolution textures
- Rygel's texture pack
- HD Grass
- HD Foliage
- HD Palm Trees
- HD Tree barks
- HD Rocks
- NanoSuit Ultra Classic
- Better weapon textures (FY71, Shotgun)
- Better man-made objects
- High quality beach sand
- HD Vehicle textures
- Better loading screens

TWEAKS

- Downsampling for 2,5K and 4K
- HD Shadows with blurred edges
- Realistic lighting and saturation
- SSAO (Screen Space Ambient Occlusion)
- POM (Parallax Occlusion Mapping)
- 16x Anisotropic Filtering
- FXAA Anti-Aliasing
- Multisampling / Supersampling
- Improved Depth of Field quality
- High view distance

MISC

- Armor Mode and Cloak have hotkeys (Q, E) like in Crysis 2-3

CREDITS
- Thanks to: Rygel, Slicer91, Silent, -ShonE-, Xzero, Chicken (and possibly others, since I took the textures from several modpacks)
- Thanks to Crytek Budapest for the Crysis Warhead textures
- Thanks to NVIDIA and AMD for the external Anti-Aliasing methods

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