Mod for Max Payne 2 in the style of 1960's noire, from the perspective of a detective, after discovering a corrupted system in the New York policing deparment you are about to clean up the town. You will find it runs much deeper than the police...

Report RSS MP2 Mods FAQ

I write one FAQ for all my mods, cause I tired answering the same questions.

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1) About Widescreen fix

Mod can work uncorectly with widescreen fix. Recomended play mod in 1024x768 resolution.

2) Exception in engineInit:X_SharedDB: Weapons "python" and "python" had same ID or Exception in engineInit:X_SharedDB: Weapons "Empty" and "Empty" had same ID (etc.)

Be sure that your max payne 2 have no "data" folder. With data-folder mods just work incorrect or doesn't work at all.

List of propper ras-files before mod installing

MP2_Data.ras
MP2_Init.ras
MP2_Levels_A.ras
MP2_Levels_B.ras
MP2_Levels_C.ras
MP2_Music.ras
MP2_Sounds.ras
MP2_*your language name*.ras

If you game have another ras-files or data-folder, just try to install original english-version of game (english steam-version works pretty good)

3) Failed to peel mipmaps from DDS image:"DDS doesn't have full mipmap pyramid"

Just set all graphic-options to maximum.

4) Exception in engineInit:HUDMode: Following subtitles are too wide (screen space limit 380)

Looks like your game doesn't have official patch. You can download it here.

5) Exception: Couldn't find jumppoint "::world01::jumppoint_00:: in ldb of level "wz01" (etc.)

Play with parametrs " -developer -developerkeys"
For steam-version it's looks like this:


For disc-version it's looks like this:
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