Well its been a cool 3 weeks since Close protection got underway!
The following has happened:
1. Gameplay document has been drawn up and is being worked on as we speak!
2. Building block, prop and level design has started using ut2004's engine for the game modification testing and the Roboblitz editor has been used to review artwork.
3. Our new coder is sorting out the game speed and will be starting on the rewards system very soon!
4. Finally the mockup weapons will have animations applied to them to keep our animator busy :)
Here are some samples of the art/level stuff:
Ooow looks quite nice :)