I would be lying if I said this was a hobby, but my mind cannot stop wanting to make a mod for this wonderful game... This will be something of an ongoing project, starting with adding a single ship, then bringing it up to a whole race, followed by a second, and so on eventually (someday) becoming a full replacement mod based on something I've started long ago, the Cliche Multiverse.

Report content Cliche - DMO Race v0.11a "Gameplay Preview"
May 21st, 2012
28.73mb (30,121,895 bytes)
137 (1 today)
Embed Button
Download now

A "Gameplay Preview" of the DMO Race... Tested, it works, even with 10 of the DMO race on a massive map. Still one or two small graphical bugs I need to iron out, if you spot them, let me know what they are so I can fix them :3 (Read more for a list of modifications)

Alpha test version 0.11 "Gameplay Preview"

List of modifications: (Note: all modifications are mad to the TEC race, effecting neutral parties and pirates as well... Advent and Vasari races unmodified)

  • TEC replaced with Dark Matter Organization for now
  • DMO AI player names added
  • DMSF Capital Ship names added, Roman, Greek, and Egyptian gods and goddesses mostly.
  • All Laser weaponry replaced with auto cannons, or Gauss (Capital ships and star bases only)
  • Carrier capital ship, carrier cruiser, and hangar defense max squadrons increased, fighter and bomber strength reduced as compensation.
  • All shielding removed, Hull points, armor, and hull repair rate doubled to compensate, feedback appreciated.
  • Planetary Shield module, and Anti Fighter frigate removed, Support capital ship modified to fill in for anti fighter role.
  • Support Capital Ship shield restore ability modified to repair hull points due to lack of shielding.
  • Laser weaponry and shielding research removed
  • Orbital Cannon "experimental" Module and research removed.
  • Removed "Capital Ship shields are down" notification, otherwise, you would get this notification every time they were hit.
  • Added an upgrade tier to Toughness, hangar, and trade star base upgrades.
  • Light frigate modified to be more agile, and able to combat strike craft.

I have probably made more modifications, but this is the overall layout.If you find any glitches, bugs, or have a suggestion, comment, and definitely feedback, please post it either here or the feedback news article :3

Preview Image
Cliche - DMO Race v0.11a "Gameplay Preview"
Post comment Comments
Wadarkhu Jun 6 2012 says:

So I'm guessing you need beta testers that produce feedback?

+1 vote     reply to comment
AaeRohn Author
AaeRohn Jun 7 2012 says:

Umm, yes, kinda the point to alpha tests, especially alpha gameplay previews.

I need feedback to make sure I'm getting the mod right... for example:
I make a mod with no shielding, and someone notices one of the ships has a shield that I didn't notice, they tell me and I fix it...
I make a mod where the race is offensively hampered, however, many people notice that it is actually offensively the superpower, Feedback in the form of notes and suggestions would help greatly there.

I cannot do this all on my lonesome, because I made the DMO, I favor it, of course I want it to be a superpower in all ways, but I need to restrain myself from doing so, so I need feedback from everyone interested in this mod, and fellow modders who can easily spot flaws.

+1 vote   reply to comment
stardriver Mar 4 2014 says:

seems intresting. i shall try it

+1 vote     reply to comment
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Sins of a Solar Empire: Diplomacy
Send Message
Release date
Mod watch
Start tracking
MD5 Hash
Related Games