This originally started as a project to simply add some cleric kits to Baldur's Gate II. Andyr and NiGHTMARE, already planning something similar (though far more extensive) for their upcoming Lands of Intrigue mod, jumped on board and set us straight. Upon closer examination, we came to the conclusion that to sufficiently differentiate the kits we would need to revise trueclass clerics and the existing kits. One of the oversights in the existing cleric spells is that spheres were not implemented, or implemented incorrectly. Based on their deity, cleric and specialty priests have three types of access to spells. * Major - cleric can cast all spells in this sphere * Minor - cleric can cast spells up to and including level three in this sphere * None - cleric can not cast spells in this sphere If a spell is in more than one sphere, the cleric can cast it if (s)he has access to it via one of the spheres. Under the implementation of spheres, spells that had previously been druid-only are...

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