These are some of the modifications that I made for myself in order to enjoy Clear Sky more.
The alternate version of Clean HUD, without a minimap.
Its easy to remove the hud by pressing num -
Not in Clear Sky.
Thnaks TehGlitch. Work perfect with Complete Mod.
is there any way to MOVE the minimap up into the UPPER left hand corner?
This is zonemap_16.xml, the level_frame stuff controls position of the map frame and the others like background and compass are probably related to the level frame, not screen size coordinates.
<?xml version="1.0" encoding="UTF-8"?> <window> <minimap> <level_frame x="29" y="29" width="87" height="109"></level_frame> <background x="14" y="10" width="119" height="145" stretch="1"> <texture>ui_hud_minimap_frame</texture> <dist_text x="23" y="999" width="120" height="20"> <text align="l" f color="ui_clr_1"></text> </dist_text> </background> <compass x="21" y="31" width="103" height="103" heading="1" stretch="1"> <texture>ui_hud_minimap_compass</texture> </compass> <center width="4" height="4" alignment="c" stretch="1"> <texture>ui_minimap_point</texture> </center> </minimap> </window>
Based
Health stamina ammo and... Thats all.
Thanks way better like that. <3
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Clean HUD - No minimap has not been tagged yet.
Its easy to remove the hud by pressing num -
Not in Clear Sky.
Thnaks TehGlitch. Work perfect with Complete Mod.
is there any way to MOVE the minimap up into the UPPER left hand corner?
This is zonemap_16.xml, the level_frame stuff controls position of the map frame and the others like background and compass are probably related to the level frame, not screen size coordinates.
<?xml version="1.0" encoding="UTF-8"?>
<window>
<minimap>
<level_frame x="29" y="29" width="87" height="109"></level_frame>
<background x="14" y="10" width="119" height="145" stretch="1">
<texture>ui_hud_minimap_frame</texture>
<dist_text x="23" y="999" width="120" height="20">
<text align="l" f color="ui_clr_1"></text>
</dist_text>
</background>
<compass x="21" y="31" width="103" height="103" heading="1" stretch="1">
<texture>ui_hud_minimap_compass</texture>
</compass>
<center width="4" height="4" alignment="c" stretch="1">
<texture>ui_minimap_point</texture>
</center>
</minimap>
</window>
Based
Health stamina ammo and... Thats all.
Thanks way better like that. <3