The goal of this mod is to make combat look more realistic while maintaining balance by adjusting squad cost and training speed. To determine how strong a unit or weapon is I consider how its described in the lore, how it looks ingame and its relative strength on the tabletop. Most units do not use squad or vehicle cap, and the few that are limited have a lore reason (like the leman russ vanquisher) or balance reason (artillery). - No squad limits on most units. - Dozens of new units. - The AI can use all the new units. - New AI profiles for all factions. - Campaign and multiplayer compatible. - Greater emphasis on macro-management and aggressive gameplay. - Knockdown is now very rare. - Better vehicle pathfinding. - Research removed. Each races traits are more pronounced, space marines are more elite, eldar are faster, imperial guard and orks are big horde armies, necrons are hard to kill but slow, tau still like their gunlines.

Post tutorial Report RSS An Introduction to modding Dawn of War

So your interested in modding dawn of war but you don't know where to begin, this article is for you.

Posted by on - Basic Starting a mod

An Introduction to modding Dawn of War

So your interested in modding dawn of war but you don't know where to begin. Fear not, this thread is a list of tutorials to help you get started. And this forum is filled with experienced modders who can answer any questions you may have.

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Tools and programs we use

The CD (not steam) version of dark crusade. Some mod tools require dow installed in this exact location C:\Program Files (x86)\THQ\Dawn of War - Dark Crusade

Corsix mod studio is compatible with winter assault and soulstorm but the other mod tools are not.

Corsix Mod Studio: used for changing unit stats, abilitys, and creating a new mod. Also used as a launcher for the audio editor, object editor, FX editor, and mission editor.

corsix


Attribute Editor: made obsolete by corsix mod studio

Audio Editor: converts AIF and WAV files to DoW’s .fda format. Read the Audio Editor tutorial here

File Format Editor: another way to edit 3d models without 3ds max. tutorial pending. Thread here

FX Editor: modifys fx files and shows how they’ll look ingame. You can also modify the fx files with notepad++ if you’re good with code. Read the fx tutorial here

IBBoards Texture Tool: the best way to convert large numbers of texture files

Mission Editor: edits both campaign and multiplayer maps. Read the mission editor tutorial here

Advanced Map Editor: additional features for map editing. Tutorial pending. Thread here

3ds Max 2008: used for animations and modeling. Read my 3ds max tutorial here

Object Editor: tells the game when to use each animation, and adds sounds and fx to the model. Read my Object editor tutorial here

p 1

Gimp 2 or Photoshop: Gimp.org

Notepad++: For AI and scar coding. SCAR (short for Scripting At Relic) is a variation of lua used for dow’s ingame cinematics and winconditons. Notepad-plus....org

To get started all you need is corsix, download it here

You can install corsix anywhere but always run it as an administrator or it won’t be able to save in the dow folder. If you already ignored this advice and want to find your files look in C:\Users\Username\AppData\Local\VirtualStore\Program Files (x86)\THQ\Dawn of War - Dark Crusade\your_mod

For all other mod tools, download here

Although the relic forums are gone many threads have been preserved by the internet archive

Web.archive.org

Web.archive.org

Dow.finaldeath.co.uk

Web.archive.org

Web.archive....e-army-painter<

Web.archive.org

Here is an older, somewhat outdated 3ds max tutorial, that some people might find useful: link

If you have more questions then try posting on the revora forums. link

Post comment Comments
Guest
Guest - - 690,546 comments

Great work! mods for DoW forever... thank you Capt!

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k1350369663
k1350369663 - - 3 comments

how to add ai program to my own race? ai programming is very difficult.

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gostntuf
gostntuf - - 27 comments

I hope you can read this. I recently wanted to edit some units, however, when using Corsix, i cant see how to edit the atributes nor add references (i want to add leaders to a squad but the "squad_leader_ext" dont appear). I tried the attribute edtior but it doesnt seems to work. What can i do?

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Guest
Guest - - 690,546 comments

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