Celeritas Eos is a low fantasy-mature-horror-survival-RPG series for Neverwinter Nights.
Just a long needed update for Celertias Eos - Equilibrium of The Night.
Posted by KnightofEquulei on Jan 18th, 2013
Well it's been more than four months now since the announcement of Celeritas Eos. Since then I believe the first entry in the series has progressed into a satisfactory state fit for release. However (and note the emphasis here) satisfactory is not good enough for what is meant to be the start of something epic. The story I'm hoping to achieve with this saga hasn't been something that's been easy to work on and develop. Just getting it right has been frustrating when considering how the story all connects and how many variables must be considered. The story isn't all down to the plot or writing either, the world also tells a story and as the player experiences future modules in this series, they will see the land of Eridanus slowly changing in reflection to events relating to the story. In Equilibrium of The Night, the country-sides are full of terrors while cities are ripe with all sorts of crime reflecting a society on the verge of political, social and economical collapse and this is all thanks to the evil from Castle Lox Avue. The problems must all be shown via NPC's, NPC actions, area designs and so on. Enough about this though as I'm entering another topic...
So currently four modules are planned for Celeritas Eos (although this is subject to change). Each featuring its own protagonist and each continuing the story in a different time-frame with one thing in common: the castle of Lox Avue. Currently the time-frames are these:
Equilibrium of The Night is simply the prologue to one story. I still can't believe it's been more than four months now since it was announced as it was meant to be released two months ago but as I stated once before, the community wanted something with more substance than some quick action-RPG romp so I had to cook up something better tasting to serve hence why EoTN still hasn't been released as it's being tested and polished with extra content being added where appropriate.
ETA? I don't see a January release being possible. February should be when the mod is released.