Celeritas Eos is a low fantasy-mature-horror-survival-RPG series for Neverwinter Nights.
The latest news about this survival-horror-action-RPG + take part in a special Halloween competition and design a quest for Equilibrium of The Night.
Posted by KnightofEquulei on Oct 28th, 2012
This is the third news report for Celeritas Eos Equilibrium of The Night which is an open world survival-horror-action-RPG for those of you are still unacquainted with this mod. In this report we will be discussing more of the features of Equilibrium such as the party system, quests and the reputation and traits system. There is also a competition where you can design your very own quest which appear in the mod if it's good enough. First things first though...
The Party System:
Equilibrium of The Night is very party-orientated as we've been through before and although you can solo the adventure it would be a rather hard challenge indeed. Your party set-up is very important as each of the 20 companions each have their own unique skills and services to offer and asides from that, each companion has their own goals, morals and personality which may or may not conflict with yours or each others. Party conflicts could arise should you ignore who is your party and this can even lead to companions leaving you or betraying you. Set up the right party and you could find two companions romancing each other, set up the wrong and you'll end up with a conflict on your hands where two companions might fight each other to the death. Companions will comment on many things and react to you and even react to each other.
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Equilibrium of The Night is a very challenging experience. Most enemies are encountered in groups and have their own tactics, resistances, attacks and weaknesses and to make sure that you stay at the top you will need to plan strategies and use tactics in the heat of battle to win the day. Up to three companions are allowed in your party.
There are three types of quest in Equilibrium: main quests, side quests and sub-plot quests. Main quests - as their namesake suggest - involve the main story behind the mod and completing them progresses you through the non-linear story. Side quests are minor short quests accepted from various NPC's and might involve going into a zombie-infested house to save a noble (who you can choose to kill and rob once you rescue him). In another example, you are hired to kill two women who the city watch want dead for a "terrible crime." When you find the women it turns out that their crime is that they're lesbians and how you deal with them now is entirely up to you. Sub-plot quests are longer quests which either end up expanding into a chain or quests or simply have a long story (and often long back story). Sub-plot quests usually impact the world and also give Lucia reputation somewhere.
Reputation and Traits:
The Reputation system is one of the universe features of Celeritas Eos. This system isn't your ordinary reputation system where you gain points and your reputation increases based on those points. In this system you gain different reputations for different deeds. Save a village and you will become known as the savior of that village not only by the villagers (whose tavern will now offer you free drinks and potions) but by those who have visited it. Give to the poor and you will become known as generous (which will lead to some kind hearted characters to respect and help you). Participate in the torture of innocents and you will become known as the scourge of a certain area which will also lead to certain characters coming to hunt you down. Not all reputations in one playthrough can be gained as certain reputations will lock you out from gaining another, for example, you cannot be known as both righteous and evil at the same time nor can you be known as a vampire hunter when you are one yourself. The reputation system generally impacts how NPC's view you and react to you and can often open up new solutions to quests or even lead you to new quests.
Traits are different from reputation in that are literal character traits which can impact how you interact with characters. You might pick up a scar across your face somehow that will make you seem tougher to some characters (leading to new dialogue options) and will lead other characters to be wary of you.
Well that concludes the new updates for today.
Now onto the competition:
With Halloween coming up I thought it would be nice to have a little contest. All you have to do is design a quest. The quest can be about anything really but it must stay true to the setting so nothing too magical (because the setting is low-magic) and nothing futuristic. Celeritas Eos is a module aimed at adults and thus the quest itself could be of a mature nature and could handle a variety of subjects such as sexuality, religion, sexism and even racism. Or you could just do something really fun and design a weird and wacky quest involving meeting a crazy old hermit in the woods. Whatever tickles your fancy really. All you need to do is write a summary for your quest. User wombaciur has already given an idea for a quest so join in!
Thus concludes today's report.