This modification aims to provide the epic battle of GDI and NOD into the Crysis® Wars® engine. It will provide players with the chance to experience what Command & Conquer™: Tiberian Sun™ should have been, with the ability to handle and use many of the original features of the original game plus those enhanced features of the Crysis® engine. Through this world you will get to see Command & Conquer™: Tiberian Sun™ up close and personal, with glowing crystals of tiberium in fields of battle, walking mech warriors like the GDI Mammoth Mk.II, and the ability to control everything what you like, every vehicle, every defense building, and of course yourself.

Report article RSS Feed New open positions available! Nod soldier concept art!

The Tiberian Genesis team has open positions! Join now and help us realize this project!

Posted by Incognito on Mar 11th, 2013

Good day dear fans!

This post is to inform you that we have opened multiple positions (and more coming soon!). We managed to set up a good Project Management System and have prepared the tasks which lead to the first release.

All we need now in order to release are the following:

  • concept artist - organic/alien and human
  • concept artist - mechanical/vehicle
  • concept artist - HUD
  • 3D artist - organic/alien and human
  • 3D artist - hard-surface/vehicles
  • 2D/3D artist - UVW and texturing
  • 2D artist - custom textures

For more details, visit our "job page"!

This is the first concept for the Nod soldier made by our artist Joey! Feast your eyes because we have a second concept waiting behind the corner.

More content-updates coming soon!

Don't forget to visit our job-page and apply :)

Post comment Comments
ApornasPlanet
ApornasPlanet Mar 12 2013, 5:37am says:

never mind. see my comment in the image-section.

+4 votes     reply to comment
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Tiberian-Genesis Team
Tiberian-Genesis Team Developer & Publisher with 5 members