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Report RSS Upcoming version (3.1) additional special weapons

Command & Conquer Mashup - Upcoming version (3.1) additional special weapons.

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Additional special weapons

Special Weapons list:

  • Spy Plane
    Info: Soviet Union, Prerequisite: Soviet Radar Tower, Cost: -, Recharge Time: 5:00
    Changes: Stronger and faster plane which has bigger reveal radius.
  • Psychic Reveal
    Info: Armies of Yuri, Prerequisite: Psychic Radar, Cost: -, Recharge Time: 4:00
    Same as original. No changes.
  • Transaction
    Info: Global Defense Initiative, Prerequisite: GDI Upgrade Center, Recharge Time: 5:00
    It produces +$500 in every 5 minutes.
  • Spy Satellite
    Info: Global Defense Initiative, Prerequisite: GDI Satellite Uplink building upgrade, Cost: -, Recharge Time: 7:00
    It functions like Psychic Reveal but it has rather bigger (3.5x) reveal radius.
  • Reveal
    Info: Brotherhood of Nod, Prerequisite: Temple of Nod, Cost: $500, Recharge Time: 6:00
    Same reveal radius like the original Psychic Reveal but it has activation cost.
  • E.M. Pulse
    Info: Brotherhood of Nod, Prerequisite: EMP Cannon, Cost: -, Recharge Time: 6:00
    Conversion from Tiberian Sun. No other changes.
  • Force Shield
    Info: Available for all countries except GDI, Prerequisite: Battle Lab, Cost: $2000, Recharge Time: 7:00
    Changes: It functions like the original but it has activation cost.
  • Super Force Shield
    Info: Global Defense Initiative, Prerequisite: Force Shield Generator, Cost: -, Recharge Time: 7:00
    Against the regular Force Shield, this doesn't require power source to activate.
    Players can't have both Force Shield Generator and Firestorm Generator at same time. When one of them is placed, the other one becomes unavailable.
  • Firestorm Defense
    Info: Global Defense Initiative, Prerequisite: Firestorm Generator, Cost: -, Recharge Time: 5:00
    Conversion from Tiberian Sun.
    Players can't have both Force Shield Generator and Firestorm Generator at same time. When one of them is placed, the other one becomes unavailable.
  • Sonar Pulse
    Info: Allied or GDI, Prerequisite: Allied/GDI Shipyard + Allied/GDI Battle Lab, Cost: $1000, Recharge Time: 6:00
    Conversion from Red Alert 1. Decloak enemy underwater units for 10 seconds.
  • Tank Drop
    Info: Available only for USA (Allied Nations), Prerequisite: Allied Battle Lab, Cost: $2000, Recharge Time: 7:00
    Drops 4 Grizzly Battle Tanks and 4 IFVs.
  • Tyranny
    Info: Available only for EU (Allied Nations), Prerequisite: Allied Battle Lab, Cost: $2000, Recharge Time: 7:00
    The idea is from the first mission of the Soviet campaign in RA2YR where Tyrannosaurus Rexes attack the soviet army.
  • Airstrike
    Info: Available only for Asian Alliance (Allied Nations), Prerequisite: Allied Battle Lab, Cost: $2000, Recharge Time: 7:00
    4 planes strike with missile shower
  • Overvoltage
    Info: Available only for Russia (Soviet Union), Prerequisite: Soviet Battle Lab, Cost: $2000, Recharge Time: 7:00
    It has a small hit on building and units with EMP effect.
  • Rad 'Em!
    Info: Available only for African Empire (Soviet Union), Prerequisite: Soviet Battle Lab, Cost: $2000, Recharge Time: 7:00
    Not just a short-term radiation field. The hit points on the affected units decrease by 50% for 40 seconds.
  • Terror Drop
    Info: Available only for Latin Confederation (Soviet Union), Prerequisite: Soviet Battle Lab, Cost: $2000, Recharge Time: 7:00
    Drops 6 Terror Drones. (Drops 8 Terror Drones only in 'Red Alert' skirmish/multiplayer game mode!)
  • Brain Trust
    Info: Available only for Armies of Yuri, Prerequisite: Yuri Battle Lab, Cost: $2000, Recharge Time: 7:00
    It affects in a 3x3 area. Affected owner's or friendly units will be stronger and faster for 2 minutes.
  • Drop Pod
    Info: Global Defense Initiative, Prerequisite: GDI Upgrade Center, Cost: $2000, Recharge Time: 7:00
    Conversion from Tiberian Sun. Drops 7-8 elite infantry types: Light Infantry and Disc Thrower
  • Chemical Missile
    Info: Brotherhood of Nod, Prerequisite: Nod Missile Silo and Tiberium Waste Facility, Cost: $2000, Recharge Time: 7:00
    Conversion from Tiberian Sun.
  • Brain Numbness
    Info: Armies of Yuri, Prerequisite: Numbing Device, Cost: -, Recharge Time: 5:00
    It affects in a 4x4 area. Affected enemy units will be slower and weaker for 1 minute.
    This super weapon is available ONLY in 'Clear Mind' or 'Anti-Theft' skirmish/multiplayer game mode!
    In these game modes Tiberium Mutation or Chaos Lightning are unavailable.
  • Brain Explosion
    Info: Armies of Yuri, Prerequisite: Psychic Dominator, Cost: -, Recharge Time: 10:00
    This super weapon is available ONLY in 'Clear Mind' or 'Anti-Theft' skirmish/multiplayer game mode!
    In these game modes Psychic Dominator super weapon is unavailable.
  • Meteor Shower
    Info: Stolen tech super weapon, Available for all countries, Prerequisite: Pyramid of Nod, Cost: $2000, Recharge Time: 10:00
    After a spy infiltrated the Temple of Nod, Pyramid of Nod becomes available.

The mod works with 'ARES' - YR Expansion DLL
C&C Mashup on PPM
GDI/Nod asset from C&C Rewire mod

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Comanche_Prime
Comanche_Prime - - 1,926 comments

Waiting for it)

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Directive255
Directive255 - - 18 comments

Awesome!

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Guest
Guest - - 690,075 comments

cool update

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