Catchmod is an AMXX-Plugin in Counter-Strike 1.6 developed by Pinatz. There are 2 teams, which swap every round.Catcher and Fleer. The Catcher have to touch the fleer to kill them. The Fleer have to run (or bunnyhop) away from the Catchers. Usually this mod is played with autobhop and more than 100 fps to provide immense gameplay speeds. You see in which Team you are when you have a look at the top left or at the color of your mates. White equals Fleer, Yellow equals Catcher. The objective for the Catchers is to get all Fleer. The Fleer will win when the roundtime is over and at least one Player is still alive. Start right now and see the mod in action on our official server : 193.192.59.123:27015 If all player join the Terrorists then a free gameplay mode will start after 2 rounds so people can practice special tricks and combos.

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0 comments by Pinatz on Jan 17th, 2011

One thing you really may have missed in Catchmod since we have semiclip activated is teamplay. The positive thing with the improved semiclip was that you will not even get blocked by other players if you are jumping arround at high speeds. But there were some bad sides with this.

1. The names when you aim to a player would not be displayed.
2. You were not able to boost your teamate to higher positions.

With Catchmod version 4.0 I have fixed those problems. A special thanks here to the active people in the forum alliedmods.net that helped me out with some questions.

And now the knife will be equipped without displaying it. So you will see more on your screen without loosing the ability to break enteties :)

And another great news is that Catchmod now is possible to create fakekills that can be catched by the usual CS (amxx) statistical plugins. This means that now the rankings work fine.

To conclude you can now get to some unthinkable places that may not have been possible without boosting with your teamates and the stats on your server will work!

If you can't wait to try out then use this preversion without the serverfiles. (install 3.1.2 and copy the linked file with Catchmod 4.0 to cstrike/addons/amxmodx/plugins/ and be sure to have fangen_noknifes 0 set.
catchmod.amxx

In 4.1 some cvar-changes are planned and I will try to fix the problems that maybe you will have. So stay tuned.

Have fun! :)

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Catchmod 3.1.1 for Windows-server

Catchmod 3.1.1 for Windows-server

Feb 7, 2010 Full Version 4 comments

This is the newest version of our mod. It has a new built-in trainingsmod so you can just say .train and will be switched into a special mode where nobody...

Catchmod 3.1.1 for Linux-server

Catchmod 3.1.1 for Linux-server

Feb 7, 2010 Full Version 0 comments

The newest version of my modification. I will post the News about it later.

Catchmod 3.0.26 Windows All-Included-Pack

Catchmod 3.0.26 Windows All-Included-Pack

Nov 15, 2009 Full Version 0 comments

This is the Full Windows Serverpack for Catchmod Version 3.0.26. You can use this Version on your Computer at home to create a lan-Server. Just copy the...

Catchmod 3.0.26 Linux All-Included-Pack

Catchmod 3.0.26 Linux All-Included-Pack

Nov 15, 2009 Full Version 0 comments

This is the Full Linux Serverpack for Catchmod Version 3.0.26 Please see the readme in the archive for further details and changes.

Catchmod 3.0.24 Windows All-Included-Pack

Catchmod 3.0.24 Windows All-Included-Pack

Jun 4, 2009 Full Version 2 comments

This is the Full Windows Serverpack for Catchmod Version 3.0.24. You can use this Version on your Computer at home to create a lan-Server. Just copy the...

Catchmod 3.0.24 Linux All-Included-Pack

Catchmod 3.0.24 Linux All-Included-Pack

Jun 2, 2009 Server 0 comments

This is the Full Linux Serverpack for Catchmod Version 3.0.24 Please see the readme in the archive for further details.

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gamet
gamet Feb 9 2011, 2:33pm says:

Also kann man mit der neuen catchmod version wieder boosten ? -_-

+1 vote     reply to comment
Malpiszon94
Malpiszon94 Feb 8 2010, 6:39am says:

ca u make this mod for source??

+1 vote     reply to comment
Pinatz
Pinatz Apr 13 2010, 8:24am replied:

I tried to code it into CS:Source the past days, but the Source-Engine does not allow the same feeling like in 1.6 and the Maps are not as good as the simple ones in CS 1.6.

+1 vote     reply to comment
Pinatz
Pinatz Feb 8 2010, 10:49am replied:

Hmm, I dont think so. As source has another engine and does not have the same effect you can do with them in 1.6.
I thought of a sourceversion though. :>

+2 votes     reply to comment
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mastachiefs4
mastachiefs4 Dec 1 2009, 11:12pm says:

pretty cool mod.

+3 votes     reply to comment
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Released Dec 26, 2005
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