Carnivores Custom Edition (CCE) started as humble community mod using the Carnivores source-code. It's now evolving into a full-fledged engine redesign which basically turns the world of Carnivores upside down and shakes it all around before setting it back down on the ground again. The mod is already showing huge improvements to the existing engine such as AI and Weapon improvements, our aim is to eventually have a hunting engine that displays an ecosystem full of varied and rich AI as well as the joys of blasting a vicious Carnivore.

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C3Dit Update
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RobertTheRat
RobertTheRat Mar 29 2011, 3:22pm says:

Looks Epic!

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Haraldx
Haraldx May 27 2011, 8:29am says:

Excellent! More Carnivores modding - hooray!

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Description

We're finally getting somewhere! Carnivores 3D Editor is at version 1.0 officially and is almost ready for release. It supports Wavefront .OBJ format files for import and export as well as the native Carnivores model formats, 16,24 and 32-bit BMP/TGA files for textures/sprites and plays animations as well.
The new tree-view allows quicker, access to the resources in the model files for the game and allows even easier renaming and selection methods as well as adding new resources and removing them.

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Type
Demonstration
Date
Mar 29th, 2011
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800×600
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