I've played with dawnbreez's bulletz mod, and while i like the idea, i thought it could look much better. So I've managed to implement denisbelmondo's bullet tracers to it, alongside some other neat effects to go with it. There might be some issues with it, like melee weapons firing the bullets and occasional crashes, but for the most part, it works just fine! if a hitscan weapon/monster dosent get changed, its pretty simple to implement "all you need to do is add a new puff replacer that replaces any nonstandard bullet puffs and extends from BulletZPuff." -dawnbreez CREDIT WHERE CREDIT IS DUE!!! dawnbreez-hitscan replacement script DenisBelmondo-the bullet tracer itself Yholl-bullet clashing sfx Ænima-bullet spark effect
I've played with dawnbreez's bulletz mod, and while i like the idea, i thought it could look much better.
UPDATE!
-Fixed an oversight that caused the game to crash on "fresh" installs of GZDoom, whoops...
Awesome! Works perfectly in GZDoom 4.10.0 with many mods!
This is just what I need! Icam making a mod called carnage doom and this is what I was looking for