Prepare to see the most disturbing, sadistic and morbid manifestation of violence that you ever seen in your life. This is the definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Warning: After you see it, it cannot be unseen!

Report abuse Beautifully Brutal Doom v8
Filename
BDoomZD_BrutalCompatible_v8.7z
Type
Sprites
Licence
Proprietary
Uploader
TheUnbeholden
Date
Jul 14th, 2013
Size
2.25mb (2,361,562 bytes)
Downloads
5,351 (1 today)
Credits
ForrestMarkX, Jekyll Grim Payne and Sergeant Mark IV
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Description

A addon for Brutal Doom that replaces it's weapons with Beautiful Dooms, still keeps that Doom feel and makes those who are accustomed to Brutal Doom happy. This is a port of what I think is Brutal Dooms cousin from being GZDoom only to being Zandronum compatible, it has all it's default features from it's GZDoom version, Multiplayer also works rather well. I did this conversion to get myself situated with what is compatible with Zandronum and what isn't since I can't find anything anywhere that tells what version of ZDoom it uses.


UPDATE 2: Since May 21, 2013 I have made this only work when loaded after Brutal Doom, since then Brutal Doom is now a requirement for this mod

UPDATE: Since the old system of Beautiful doom was super strict I have now made it basically a addon for Brutal Doom that replaces it's weapons with Beautiful Dooms, still keeps that Doom feel and makes those who are accustomed to Brutal Doom happy

Another mod which should enhance Doom. Actually, there're many such mods,
but I decided to pay more attention to moments which are often forgotten:
smooth weapon animation, new sounds, etc. I slightly enhanced weapons,
but I tried to follow the idea "still Doomy, just better".

WEAPONS reworked vanilla weapons: they have smooth animation, new sounds, new graphics for Plasmagun and Chainsaw, empty casings, smoke, enhanced bulletpuffs with ricochet and four slight modifications:
1. Fist doesn't alert enemies.
2. Pistol firerate is faster (1 shot per 12 tics instead of 14 tics).
3. SuperShotgun makes dual shot with primary attack and single shot
with secondary attack (if one barrel is empty, primary attack reloads it).
4. Chaingun has an alternative attack with twice as fast firespeed, but it
requires spinning at first and cooling after.
There some other enhancing effects. In addition ammo is replaced to add new

pickup sounds.
Player is also changed: he's higher (normally in Doom the player is too small).
Berserk replacement is included, because it's necessary for the new Fist.
This wad also contains enhanced blood.

Preview Image
Beautifully Brutal Doom v8
Post comment Comments
ThisIsGamer
ThisIsGamer Jul 14 2013, 7:44am says:

"Beautiful Dooms"? Did you mean weapons?

+3 votes     reply to comment
Chezzlor
Chezzlor Jul 14 2013, 9:12am replied:

Yeah I'm not exactly sure what this mod adds despite the description. Is this an additional sub-mod that enhances the sound and animation of weapons?

+2 votes     reply to comment
DemiangelX
DemiangelX Jul 14 2013, 12:33pm replied:

From what I see from trying it, it pretty much swaps out the Brutal Doom weapons with souped-up Vanilla ones. Pretty handy if you ever wanted to play Brutal Doom without the new weapons.

+3 votes     reply to comment
brunocar
brunocar Jul 14 2013, 4:04pm replied:

that comes with the mutators

0 votes     reply to comment
TheUnbeholden
TheUnbeholden Jul 14 2013, 8:15pm replied:

No. the Simple weapons mutator still uses new graphics for the weapons. All that mutator does is remove the alt fires/reload key. Beautifully Brutal Doom uses vanilla weapon textures that have been refined (and it replaces the plasma gun and chainsaw with a new version).

+3 votes     reply to comment
DooMMan
DooMMan Aug 13 2013, 9:13am replied:

Yeah, I've got to agree there, although it dose add smother textures... I like it...

+1 vote     reply to comment
Somebody_Someone
Somebody_Someone Jul 16 2013, 4:53pm says:

Umm, my Zandronum cannot continue the execution. It Says that
"Script error, "BDoomZD_BrutalCompatible_v8.wad:BD_WEAP" line 29:
Replaced type 'HitPuff' not found in EnBulletPuff"

+1 vote     reply to comment
TheUnbeholden
TheUnbeholden Jul 16 2013, 10:55pm replied:

Load brutal doom first.

+3 votes     reply to comment
Somebody_Someone
Somebody_Someone Jul 17 2013, 4:16am replied:

Huh, this thing now works. Thanks. (:
Why this BFG graphic is not in Brutal Doom?

+1 vote     reply to comment
MNB299
MNB299 Jul 21 2013, 4:22pm replied:

i load brutal doom first and doesnt work !

-2 votes     reply to comment
MNB299
MNB299 Jul 21 2013, 4:19pm says:

i load brutal doom first and it doesnt work !

-2 votes     reply to comment
revrevs
revrevs Nov 8 2013, 10:05pm replied:

Try using ZDL if you haven't and launch your game with brutal doom being the top external file. This ensures it's loaded first before all other mods.

+1 vote     reply to comment
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Icon
Doom Icon
Platform
Windows
Game
Doom
Developed By
Sergeant_Mark_IV
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Release Date
Released Feb 26, 2012
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MD5 Hash
2f2f8700533a00ab3d6c30fd6178e87a
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