Brutal Doom Redemption. Your are a lone surviving space marine. Hell is every where.They are tough,mean and will give no mercy. You may just be one man but you have an arsenal of kickass weapons at your command. If you wanna get out alive..Lock en load..rock en roll.

Add file Report Brutal Doom Redemption Reshade v3
Filename
Brutal_Doom_Redemption_Reshade.zip
Category
Graphics Tool
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DooMGuy141
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22.63mb (23,726,872 bytes)
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7,572 (1 today)
MD5 Hash
417d6a2b50bdf223c6a2b9aac3feec4c
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Description

made it super easy now with a read me this should work. If not it might be due to driver or graphics card issues. Also note this can be used in other DooM mods. remember to run sector lighting in DooM

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Brutal Doom Redemption Reshade v3
Comments
pedrolambrini
pedrolambrini

Hey. Will this reshade pack work fully with BD 20b? Thanks for any (nice!) replies.

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DooMGuy141 Author
DooMGuy141

Yes it will its universal it works for every DooM mod

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Oneofdoomguy
Oneofdoomguy

Winners_Dont_Use_Drugs.png

What? >_O

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Krypanzer
Krypanzer

it might be a nod to the Anti-Drug campaigns in the 80s that were very present in video game arcades

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Oneofdoomguy
Oneofdoomguy

I' know, but why this image in files of this mod ?

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Oneofdoomguy
Oneofdoomguy

Well i steel get message like in version 2. But i understand why, because i have GeForce 9500. If i buy GeForce 750 it will work ?

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DooMGuy141 Author
DooMGuy141

The 50 or 500 brands seem to not support this reshade probably a GTX 760 or like mine a GTX 9600

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Guest
Guest

it can't launch I press launch on ZDL and nothing happends when I remove reshade it starts , so this is because of 7300 gt ?

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DooMGuy141 Author
DooMGuy141

Yes It does not like the odd number graphics cards for some reason.

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⋆Ƅarge™
⋆Ƅarge™

now the GT 7300 is about 10 years old as of this June...shouldnt he upgrade his GPU as it is? Gpureview.com or did he mean gt 730? because i have a friend who has a gt 640 and it can run shaders just fine, or is it really from the odd number? my GTX 970 SLI runs it just fine

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wpninja
wpninja

Just curious but are you using any kind of special brightmaps in your packs?

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DooMGuy141 Author
DooMGuy141

One only that is integrated into it handles things like light switches , demon eyes etc

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cem26
cem26

There is no ''BDJR.PAK'' file

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DooMGuy141 Author
DooMGuy141

In 3.0 release there is.

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FriendlyZombi
FriendlyZombi

This gives a really cool look to the game but its too grey scale for me

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SlayaKD
SlayaKD

Do i have to download the ReShade program for this?

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DooMGuy141 Author
DooMGuy141

No its optional

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nutter
nutter

the main menu is replaced with a blinding white light Imgur.com running on GZDoom 2.1.0

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nutter
nutter

any thoughts on how i could remedy this issue

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nutter
nutter

the main menu is replaced with a blinding white light

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DooMGuy141 Author
DooMGuy141

Looks like you need to update your GzDooM or your Graphics card may not like this mod. It happens still have no figured out what the problem is but with Johnny's help Im sure we could fix that.

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nutter
nutter

i'm running on GZDoom 2.1.0

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Fat_Angus
Fat_Angus

This reshade looks very good, changes the atmosphere dramatically.

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wolfsgimpywrath
wolfsgimpywrath

Love this reshade mod thanks for such an awesome mod <3 any chance you can tell me a way to have the motion blur default to off when I start the game? It kinda makes the UDV and menus a bit hard to read.

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wolfsgimpywrath
wolfsgimpywrath

And also can we toggle the fps counter off too as well cheers :)

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Nikulas
Nikulas

when playing it tells me that it's loading effects and i just see standard GZdoom any help on this? do i need it let it load for 4+ hours?

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Nikulas
Nikulas

i just needed to wait

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ghostgamer69
ghostgamer69

how long did you wait? I'm experiencing a similar issue. When I load via ZDL the reshade loads but as soon as i enter the main menu it stops and says it loading the effect. I played for more than 4 hours and it never loaded.

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superhousenka
superhousenka

In which folder I must put this mod?

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Diabolik57
Diabolik57

Hello, i've downloaded the mod, but i don't know how to make it work ? Someone can help me ? Or tutorial to make work BD20 ?

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DooMMarineJake2oo2
DooMMarineJake2oo2

can you help me guys it didnt work to my GZDooM
and it continue says to my GZDooM

GZDooM:Attempt to get invalid state see from actor imptorso
Attempt to get invalid state see from actor deadimp

Bad execution could not continue
scripts error, "BrutalDoomv20b.pk3:blood.txt"line 610:
Expected',',got 'I'

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erickvm03bd
erickvm03bd

(0xc00001412)??

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Nekokun117
Nekokun117

when i put the folder in the gzdoom its says this error
Execution could not continue.

R_OPENGL: Unable to create an OpenGL 3.x render context.

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Mega_Johnny_64
Mega_Johnny_64

yeah I keep getting the same thing, have anyone found out what's wrong when this message pops up?

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Sageofsolus
Sageofsolus

When I put the items in the folder where I have GZDoom, it actually changes nothing, so I am unaware of any additional steps that may need done.

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Chester1994
Chester1994

You have to add it to your ini file.

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Freakshow880
Freakshow880

Is there any tutorial out there?

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DrMikeHunt
DrMikeHunt

Any ETA on v3.5?

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Droscoe
Droscoe

Does this not work with GZDoom 64-bit? It worked flawlessly with 32-bit GZDoom, then I installed 64-bit GZDoom to alleviate an issue with another mod, and now ReShade doesn't work....

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Guest
Guest

Hello, I recently updated my GZDoom to 1.9 and not with the reshade my games has a blue tint over everything. With the older version of GZDoom I didnt have this. Has anyone else had this happen to them? I dont know if its something I can fix or if this reshade is not compatible with 1.9 GZDoom?

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Skinofdeath
Skinofdeath

I made an account, I wanted to share a picture of the problem which can be seen here Moddb.com

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SLAY3R_343
SLAY3R_343

I Have not been able to make it work...I keep getting the error

WARNING: cannot open include file reshade/common.keycodes.h
C:/users....reshade.fx(13) : error # include.syntax.error
C:/users....reshade.fx(14) : error # include.syntax.error
C:/users....reshade.fx(15) : error # include.syntax.error
C:/users....reshade.fx(16) : error # include.syntax.error

I am trying to make it work with gzdoom 2.3.032 bit because 64bit does not work either.

Please help!!!

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